First and foremost - a HUUUGE THANK YOU to everyone that participated in our first play-test, you guys are legends!
Full notes
Full Crimson Freedom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Gameplay
Balance
addedFirst and foremost - a HUUUGE THANK YOU to everyone that participated in our first play-test, you guys are legends! Our first play-test was nothing short of extraordinary if you ask us, and the amount of feedback we got will keep us busy during the holidays, that’s for sure! While we’re hard at work on balancing everything, fixing bugs and adding your suggestions, we’re also working on our campaign experience which will serve as the main course.
changedYou’ll have a chance to try out the first two missions starting from Friday, December 19th. We’ll open the gates around 9pm CET (make sure to join our Discord so you're aware of any delays and stuff) and we’ll keep them open until Monday at least, maybe even longer. It really depends on if we feel the need to pull the plug on the play-test or if we feel we can update it regularly and keep it going for a few more days and weeks.
changedThe missions you'll get to play around in are the beginning of our Red Rebellion campaign . You'll get to meet a few very important characters and experience the pacing of the campaign itself, which is unique in its own way when compared to our Skirmish play, as you're jumping straight into action . And those waves of Orbis enforcers that are attacking you ain't no child's play either.
Crimson Freedom changes
addedFirst and foremost - a HUUUGE THANK YOU to everyone that participated in our first play-test, you guys are legends! Our first play-test was nothing short of extraordinary if you ask us, and the amount of feedback we got will keep us busy during the holidays, that’s for sure! While we’re hard at work on balancing everything, fixing bugs and adding your suggestions, we’re also working on our campaign experience which will serve as the main course.
changedYou’ll have a chance to try out the first two missions starting from Friday, December 19th. We’ll open the gates around 9pm CET (make sure to join our Discord so you're aware of any delays and stuff) and we’ll keep them open until Monday at least, maybe even longer. It really depends on if we feel the need to pull the plug on the play-test or if we feel we can update it regularly and keep it going for a few more days and weeks.
changedThe missions you'll get to play around in are the beginning of our Red Rebellion campaign . You'll get to meet a few very important characters and experience the pacing of the campaign itself, which is unique in its own way when compared to our Skirmish play, as you're jumping straight into action . And those waves of Orbis enforcers that are attacking you ain't no child's play either.
First and foremost - a HUUUGE THANK YOU to everyone that participated in our first play-test, you guys are legends! Our first play-test was nothing short of extraordinary if you ask us, and the amount of feedback we got will keep us busy during the holidays, that’s for sure! While we’re hard at work on balancing everything, fixing bugs and adding your suggestions, we’re also working on our campaign experience which will serve as the main course.
You’ll have a chance to try out the first two missions starting from Friday, December 19th. We’ll open the gates around 9pm CET (make sure to join our Discord so you're aware of any delays and stuff) and we’ll keep them open until Monday at least, maybe even longer. It really depends on if we feel the need to pull the plug on the play-test or if we feel we can update it regularly and keep it going for a few more days and weeks.
The missions you'll get to play around in are the beginning of our Red Rebellion campaign. You'll get to meet a few very important characters and experience the pacing of the campaign itself, which is unique in its own way when compared to our Skirmish play, as you're jumping straight into action. And those waves of Orbis enforcers that are attacking you ain't no child's play either.
To follow in our effort to be transparent with you guys, we’ll use this 2nd play-test to shape our free Demo version that we’re looking to drop well before the Steam Next Fest.
P.S. We’re also working through our first set of feedback as we speak, but keep in mind that we won’t be able to implement everything in time, it’ll take us a few weeks at least. We’ll make sure to include a patch-notes type of an update via our Steam page and Discord, so you guys can stay on top of all the changes.