In this update1
Full notes
Full CRETE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
CRETE changes
Steam post image The doors of CRETE are now closedSteam post image
Thank you to the over 6,000 players who gave CRETE a go over the past month. It’s wild to see how much CRETE has evolved in just four weeks, and that’s thanks to all of you. From streamers to bug reports, feedback, and suggestions... everything counts, and every contribution adds a bit more to the final quality of CRETE.
Playtests are always a scary battle, but it’s a battle you must face if you care about the game you’re making. And I care, a fucking lot. After eight playtests, I can confidently say we’re heading in the right direction.
There’s still a ton to polish, improve, and create, but the phrase I’ve heard the most is: “This game has potential.” My commitment is to turn that potential into reality, and the path ahead is clear.
A special thank you to all CRETE backers and community localizers, you’re helping more than I could ever have imagined.
Steam post image See you in the next playtest around Q1 next year. And if you can’t wait... well, you can play now
https://ko-fi.com/cretegame/tiers
Paying for one month and cancelling immediately will still grant you a copy of CRETE now and after launch.
Source
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