What changed
0 fixes7 additions1 change0 removals
- Gameplay
- Compatibility
- UI and audio
- Store
addedWe've been working on lots of new things but most of those will have to wait until Early Access release!
addedRELEASE DATE!We now have a release date for Early Access!! The game will be available on September 15, 2026!
changedMAC AND LINUX POSTPONEDWe've decided to postpone Mac and Linux builds until after Early Access when we do the full game launch. Unfortunately in the game engine we're using it's difficult to export for all platforms, so if you're playing in Early Access you'll have to either use Windows or Windows-to-Linux compatibility options. If you've already been able to play the demo or playtest then you're good to go!
addedTHE PATCHIf you found the full-screen effects too difficult on your eyes, we've added 3 new accessibility options to control their intensity! You can now go to the graphics section of the settings to reduce their intensity or disable them completely. We've also added some new attacks and a store graphic, plus some other changes! This will probably be the final patch of the demo before we move on to Early Access.
addedDemo Version 0.07 changelog:3 new accessibility options: wave, zoom, and glitch
addedDemo Version 0.07 changelog:a few new attack types
Crescent Break changes
addedWe've been working on lots of new things but most of those will have to wait until Early Access release!
addedWe now have a release date for Early Access!! The game will be available on September 15, 2026!
changedWe've decided to postpone Mac and Linux builds until after Early Access when we do the full game launch. Unfortunately in the game engine we're using it's difficult to export for all platforms, so if you're playing in Early Access you'll have to either use Windows or Windows-to-Linux compatibility options. If you've already been able to play the demo or playtest then you're good to go!
addedIf you found the full-screen effects too difficult on your eyes, we've added 3 new accessibility options to control their intensity! You can now go to the graphics section of the settings to reduce their intensity or disable them completely. We've also added some new attacks and a store graphic, plus some other changes! This will probably be the final patch of the demo before we move on to Early Access.
added3 new accessibility options: wave, zoom, and glitch
We've been working on lots of new things but most of those will have to wait until Early Access release!
RELEASE DATE!
We now have a release date for Early Access!! The game will be available on September 15, 2026!
MAC AND LINUX POSTPONED
We've decided to postpone Mac and Linux builds until after Early Access when we do the full game launch. Unfortunately in the game engine we're using it's difficult to export for all platforms, so if you're playing in Early Access you'll have to either use Windows or Windows-to-Linux compatibility options. If you've already been able to play the demo or playtest then you're good to go!
THE PATCH
If you found the full-screen effects too difficult on your eyes, we've added 3 new accessibility options to control their intensity! You can now go to the graphics section of the settings to reduce their intensity or disable them completely. We've also added some new attacks and a store graphic, plus some other changes! This will probably be the final patch of the demo before we move on to Early Access.
Demo Version 0.07 changelog:
3 new accessibility options: wave, zoom, and glitch
a few new attack types
new graphic for the shop building
runs now start with 1 battery
new scrap projectile graphic