Full notes
Full CreepWars TD update
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What changed
- UI and audio
Hi everyone,
This is the pre-patch for the release on april 15th. Please feel free to report any bugs and let me know if you like the changes.
Update:
- Added difficulty settings
- Added possibility to hide dialogues
- Added ingame graphics settings
- Ingame UI update
- Selection rectangle grey instead of green
- Maceman and Paladin now stun
- Handle death of creeps better
(maybe for future features) - Circular selection UI at selected entity - Ingame sound adjustment - Remove tooltip "free unit" from creeps - Adjusted camera restrictions - Added end of path visualization - Updated the main menu - Updated / added short keys - Changed grass texture - Updated all unit icons - Amount of waves is now indicated next to the wave count - Added footprints - Updated waves in human level four
Fixed bugs: - Rotation bug of Monstrosity - Adjusted range tower positions in human level five and six - Bug when Orc Shaman Wolfrider changes to ghost - Next wave button now disappears immediately after clicking it - Fixed rotation bug on summoned units
Thanks for playing
Source
Changelog.gg summarizes and formats this update. How we read updates.
