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Steam News26 August 20241y ago

Update 1.1

Patch Notes: Add buttons to speed up time Increase number of points of interest hidden in the fog at the start of the game Display information about new monsters in the morning Bind Tab key to switch focus between tower

In this update1

Full notes

Full Creeping Dusk update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes0 removals
  • Gameplay
  • Balance
addedPatch Notes:Add buttons to speed up time
addedPatch Notes:Display information about new monsters in the morning
changedPatch Notes:Change Combustion mechanic: reduce interval between hits instead of less hits and more damage
changedPatch Notes:Lower the amount of skulls required by altars, reduce Ossuary capacity
changedPatch Notes:Nerf Mortar Tower Shockwave upgrade
changedPatch Notes:Upgrade to Godot v4.3

Creeping Dusk changes

addedAdd buttons to speed up time
addedDisplay information about new monsters in the morning
changedChange Combustion mechanic: reduce interval between hits instead of less hits and more damage
changedLower the amount of skulls required by altars, reduce Ossuary capacity
changedNerf Mortar Tower Shockwave upgrade

Patch Notes:

  • Add buttons to speed up time

  • Increase number of points of interest hidden in the fog at the start of the game

  • Display information about new monsters in the morning

  • Bind Tab key to switch focus between towers of the same type

  • Show help messages on loading screen and pause menu

  • Warn about upcoming boss fights - "Blood moon" nights

  • Change Combustion mechanic: reduce interval between hits instead of less hits and more damage

  • Lower the amount of skulls required by altars, reduce Ossuary capacity

  • Nerf Grave Digger. Buff Archer, Bomber and Arbalist

  • Nerf Mortar Tower Shockwave upgrade

  • Upgrade to Godot v4.3

  • Other bug fixes and balance tweaks

Source

Steam News / 26 August 2024

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