In this update1
Full notes
Full Creeping Dusk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Creeping Dusk changes
Patch Notes:
Add buttons to speed up time
Increase number of points of interest hidden in the fog at the start of the game
Display information about new monsters in the morning
Bind Tab key to switch focus between towers of the same type
Show help messages on loading screen and pause menu
Warn about upcoming boss fights - "Blood moon" nights
Change Combustion mechanic: reduce interval between hits instead of less hits and more damage
Lower the amount of skulls required by altars, reduce Ossuary capacity
Nerf Grave Digger. Buff Archer, Bomber and Arbalist
Nerf Mortar Tower Shockwave upgrade
Upgrade to Godot v4.3
Other bug fixes and balance tweaks
Source
Changelog.gg summarizes and formats this update. How we read updates.
