Update log
Full Creej's Corruption update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello once again Playtesters. I bring you patch 0.0.2 of the Creej's Corruption: Demo.
Extracted changes
- Fixes
- Gameplay
- Maps
Fixed AI Losing you too quickly
Fixed AI standing still causing you to have to reset
Various improvements to the player and ai movement system
Creej doesnt get stuck on the door near the garage anymore
Creej kicks down and opens doors quicker
Catch animation VERY improved
Fixed Foliage vanishing when exploring the out of bounds map
Fixed some footsteps not playing
Changed the difficulty settings to not break hunt mode at Easy and corrupted mode
Changed speed of AI on all difficulties
Extended Creejs Perception
Extended Creejs Hearing Radius
Creej Responds to noise quicker
Creej doesnt enter hunt mode as fast
Creej chases you longer
Creejs Idle mode functions better
Creejs hunt mode doesnt last forever
Various Player Collision improvements
Fixed more poorly Placed Decor
Version 0.0.2 of the Creej's Corruption: Demo Note: THIS WILL BE THE LAST UPDATE FOR THIS PLAYTEST
Source
