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Steam News8 September 20232y ago

Explorer Update

Newly Added Maker Tiles: Caves (14) - Tunnels that can connect various locations in the World. Cave Pickaxe Upgrade - Enables Player to travel through Caves.

Full notes

Full Creator's Asteroid update

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What changed

15 fixes2 additions5 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
changedNewly Added Maker Tiles:Cave Pickaxe Upgrade - Enables Player to travel through Caves.
changedNewly Added Maker Tiles:Compass Upgrade - Reveals the locations of undiscovered Rooms on the Map.
fixedFixes and Improvements:Adjustments:
fixedFixes and Improvements:Custom sprites reference folder is now stored in a zip file.
changedFixes and Improvements:Updated the Pause Map in Maker Playtest to more closely reflect the Play Mode map.
fixedFixes and Improvements:Tilting a control stick or pressing the DPad now switches from keyboard to controller.

Newly Added Maker Tiles:

  • Caves (14) - Tunnels that can connect various locations in the World.

  • Cave Pickaxe Upgrade - Enables Player to travel through Caves.

  • Compass Upgrade - Reveals the locations of undiscovered Rooms on the Map.

  • Padlock Block - Blocks that can be destroyed by using a Key or Lockpick.

  • Lock Key - Unlocks an unlimited number of Padlock Blocks.

  • Lockpick - Unlocks one Padlock Block per Lockpick.

  • Ghost Blocks (2) - Looks like a standard Block or Wall, but anything can pass through it.

  • Background Blocks (8) - Sets a single background tile design pattern.

  • Foreground Blocks (8) - Sets a single foreground tile design pattern.

  • Background Generators (7) - Sets a default background type for its entire Room.

  • Level 2-8 Enemies (98) - Stronger, tougher variants of all existing basic Enemies.

Fixes and Improvements:

Adjustments:

  • Custom sprites reference folder is now stored in a zip file.

  • Updated the Pause Map in Maker Playtest to more closely reflect the Play Mode map.

  • Tilting a control stick or pressing the DPad now switches from keyboard to controller.

  • Renamed the "Attack" button to "Slash" in the submenu for remapping controls.

  • Added "Interact" controls to the Pause screen's Controls menu (same input as "Slash").

  • Updated block-merging visuals and processing (note that this affects custom sprites).

  • Climbing Surfaces and Grapple Surfaces now support block-merging.

  • Renamed "Locked Blocks" to "Cracked Blocks".

  • Removed "one per room" restriction from Cracked Blocks.

  • Clarified Maker Mode description of Cracked Blocks.

  • Updated Gap Block depth visuals and processing.

  • Added limits to how long Player shots can exist before exploding.

  • Made some minor tweaks to some enemy sprites.

General Bug Fixes:

  • Fixed an issue where outlines could persist momentarily after their sprites vanish.

  • Fixed an issue where the player's jump animation might play while standing on the ground.

  • Fixed an issue where an unlocked block or collected upgrade might still appear on the map.

  • Fixed an issue where a tile from a neighboring room might appear when it doesn't actually exist.

  • Fixed an issue where some gameplay sounds might play while transitioning into Maker Mode.

  • Container tiles no longer turn red while hovering over Upgrade tiles in Maker Mode.

DEV NOTE: There is a minor issue where the controls for Slash may not display or remap properly after this update. To fix this, please go to Settings > Controls > Reset to Defaults > OK. Unfortunately this means you will need to set your controls preferences again, but this should only be a one-time thing. Sorry for the inconvenience, and thank you for bearing with me!

Source

Steam News / 8 September 2023

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