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Steam News2 July 20215y ago

Terrifying Wrongclone Update 1.0.5

Update 1.0.5 It is now possible to traumatize your enemies with the wrong clone The wrong clone walks away from you the first time it gets up The wrong clone is slightly faster Pinger and Clacker are now angered by the

Full notes

Full CreatorCrate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions6 changes1 removal
  • Maps
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedAdded maps for Meat Packing
addedAdded maps for Tactical Training
changedChanged props and backgrounds that conflicted with themes for Electrical and Tactical Training
removedTutorial prompts no longer flash ui elements if you've devoured the scientists who are supposed to give you the prompts
changedImproved the decelerator clamp colliders
addedAdded screen shake when Palti falls on his butt

CreatorCrate changes

addedAdded maps for Meat Packing
addedAdded maps for Tactical Training
changedChanged props and backgrounds that conflicted with themes for Electrical and Tactical Training
removedTutorial prompts no longer flash ui elements if you've devoured the scientists who are supposed to give you the prompts
changedImproved the decelerator clamp colliders

Update 1.0.5

  • It is now possible to traumatize your enemies with the wrong clone

  • The wrong clone walks away from you the first time it gets up

  • The wrong clone is slightly faster

  • Pinger and Clacker are now angered by the wrong clone

  • Added maps for Meat Packing

  • Added maps for Tactical Training

  • Changed props and backgrounds that conflicted with themes for Electrical and Tactical Training

  • Made mannequin matter costs the same as human matter costs.

  • The decelerator scientists have better things to do than stand around and wait for you to come back now

  • Prevented mannequins from getting back up (too creepy)

  • Tutorial prompts no longer flash ui elements if you've devoured the scientists who are supposed to give you the prompts

  • Improved the decelerator clamp colliders

  • positioned builder boxes so that items don't fall behind them

  • Added screen shake when Palti falls on his butt

  • Gave acid traps more juice

  • Tools now do full hitting damage

  • Improved the way damage knockback works

  • Made shooting rail lasers more consistent

  • Adjusted song volumes

  • Improved camera smoothing

  • Fixed an issue where restocking the items and enemies in an area could change the background blocks

  • Fixed an issue where you could jump less high holding a mannequin

  • Fixed an issue where the player swung the wrong way when swinging from the ground on the decelerator in Crate Mode. (winner of the most specific bug award)

  • Fixed an issue where guards could drop an invincible gun in rare situations

  • Fixed an issue where ragdoll heads could freeze for a frame when a character starts ragdolling

Source

Steam News / 2 July 2021

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