In this update3
Full notes
Full CreatorCrate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Compatibility
- Fixes
CreatorCrate changes
We're almost ready for the Steam launch on August 11! Here's the Companion Human Update to celebrate.
Companion Human Game Mode
To celebrate the Steam launch, I've added the Companion Human Challenge. This game mode is the TOTALLY CANON CreatorCrate / Human fan fiction where you must follow the 3 laws: * Protect Companion * No Abandon * No Devour (unless very hungry)
Demo Converter
If you've played the CreatorCrate Demo, progress up to the first boss fight will be converted when you play the full game. Progress from the Zero G preview and a few items are not converted since these are shown out of order to give Demo players a taste of what's to come.
This update also adds Steam Cloud saves, and a bunch of other improvements.
Update 1.1.1
Added Companion Human Challenge!
Added Steam cloud saves
Added a tutorial room for learning how to hurt your enemies with chairs
Made challenge descriptions more entertaining
Made Clacker trigger explosions when falling in Action Movie Challenge
Made more explosions during Vatmeat Chamber fight in Action Movie Challenge
Checkpoints activated by winning a boss fight give you a message to let you know what's happening now
Decompression happens slower so that you can really savor the horror of getting sucked out a broken window into the merciless void of space.
Added "fEEd mE" messages to Hongry challenge.
Made tutorial gun turret destructible
Added more tutorial decorations
Prevented tutorial gun turret from firing after you've passed it to avoid a tutorial soft lock
Improved the demo save game converter to better communicate what it does.
Changed save game compatibility to allow for more flexibility in old versions of the game running saves from future versions of the game.
Forced the game to be single instance
Fixed an issue where the death screen on permadeath briefly showed the game menu
Fixed an issue where being caught in one of the item launchers doors in the Palti fight sometimes didn't kill the player
Fixed an issue where throwing a wrongclone into the first boss fight could begin the fight
Source
Changelog.gg summarizes and formats this update. How we read updates.
