Full notes
Full CreatorCrate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Fixes
In this update, I added aim assist for using firearms with a controller. Using a controller for game play and menus should also feel much more solid.
Added aim assist for using firearms with a controller
Improved controller feel in game and in menus
Gave tools more health
Knife no longer does minimal damage to non-organics
Improved fan popup text
Prevented the player from climbing ladders upside down in Zero G
Gave Zapper Hives a longer cooldown
Prevented Zapper deaths from triggering Zapper Hives
Made airlock doors scale with blockwidth to help with wall running.
Removed mode Super Hard because it was too redundant with Hard Mode
Made activated checkpoints save your blueprints if you revisit them
Made smoke easier to see through
Improved challenge unlock messages
Added another screen to warn you about mech based doom.
Fixed an issue where items get an initial outward push when loading a saved game with spin off.
Fixed an issue with the goal arrow effect pointing the wrong way in the central chamber.
Source
Changelog.gg summarizes and formats this update. How we read updates.
