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Full Crazy Roads update
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Repeated intro
Hey everyone! š
What changed
- Gameplay
- Performance
- Balance
This is a pretty big one - weāve officially crossed the 0.1 mark and moved into the 0.2s, which feels like a real milestone on the road toward release!
Since the trailer dropped, Iāve been hard at work adding new features and Iām super excited to finally share them with you. Letās jump right in:
š AI Cars in Endless Mode
Endless mode finally feels⦠well, alive. AI cars will now spawn randomly on the road and drive alongside you. Theyāre not just background traffic - they can overtake, crash into each other, and generally make the road way more unpredictable. Theyāre not amazing at passing, so youāll need to stay sharp if you donāt want them to ruin your perfect run!
ā” Speed Multiplier
Driving fast is now more than just risky - itās rewarding.
Once you break 100 km/h, a multiplier kicks in.
Every time you pass a new 10 km/h milestone (e.g. 109 ā 110), you gain a +0.1x bonus.
Every 5 seconds you maintain over 100 km/h, you gain another +0.1x.
And if you pull off a close pass over 100 km/h? Thatās a juicy +0.5x bonus.
The multiplier can go as high as your nerves (and skills) can take it. But the moment you drop below 100 km/h, it resets back to 1x. Speed has never been this fun - or this risky.
šÆ Sessions, Goals & Losing (Finally!)
Previously, you just drove until you got bored and quit. Now, each run is a session with its own score. When you lose, that score gets added to your total.
And yes⦠you can actually lose now.
Run out of fuel? Game over.
Take too much damage? Game over.
This gives every drive a purpose and makes leaderboard competition possible so the player can compete with eachother if that is your cup of tea!
Steam post image Steam post image
ā½ Gas Stations
Since thereās now fuel, it only made sense to add gas stations. They spawn rarely and if you find one, you can spend some of your current session score to refuel.
This adds a whole new risk-reward element: if your car didn't take much damage but you're missing out gas, you can refill it to try to gain more score but lose some of your points.
š§ Car Upgrades
On top of all that, the garage now lets you upgrade your car! You can improve it in four different categories - speed, handling, brakes, and engine - to make your runs smoother, faster, and more competitive.
Thatās the big stuff for 0.2.1, and honestly, it feels like a huge leap forward for Crazy Roads. Iām already working on whatās next, but for now, Iād love to hear your feedback - especially on the AI cars and multiplier system.
Thanks so much for following along and supporting the game. It means the world. ā¤ļø
Lovre
Source
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