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Steam News6 January 20188y ago

V 1.3.2 SR - Lots of network fixes

Important fixes for dedicated server stability! - Fixed issue where players would join dedicated server and could not damage each other - Fixed issue where Clients were not displaying all of the match stats at the end o

Full notes

Full Crashnauts update

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What changed

1 fix0 additions0 changes0 removals
  • Server
fixedImportant fixes for dedicated server stability!Fixed issue where players would join dedicated server and could not damage each other - Fixed issue where Clients were not displaying all of the match stats at the end of a match - Fixed issue where the plasma rifle did not appear at the right timing while changing weapons - Fixed issue where "dead" weapons would show up in them middle of the map for Clients when a player died from an out of bounds kill box - Fixed issue where weapons would interpolate from (0,0,0) to where a player died (Weapons now show up immediately where player died)

Crashnauts changes

fixedFixed issue where players would join dedicated server and could not damage each other - Fixed issue where Clients were not displaying all of the match stats at the end of a match - Fixed issue where the plasma rifle did not appear at the right timing while changing weapons - Fixed issue where "dead" weapons would show up in them middle of the map for Clients when a player died from an out of bounds kill box - Fixed issue where weapons would interpolate from (0,0,0) to where a player died (Weapons now show up immediately where player died)

Important fixes for dedicated server stability!

- Fixed issue where players would join dedicated server and could not damage each other - Fixed issue where Clients were not displaying all of the match stats at the end of a match - Fixed issue where the plasma rifle did not appear at the right timing while changing weapons - Fixed issue where "dead" weapons would show up in them middle of the map for Clients when a player died from an out of bounds kill box - Fixed issue where weapons would interpolate from (0,0,0) to where a player died (Weapons now show up immediately where player died)

Source

Steam News / 6 January 2018

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