Full notes
Full Crashnauts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- UI and audio
- Gameplay
Crashnauts changes
This update brings support for 6 players in a match and a very important fix to Online play that would pop up with certain players. Sending network data over UDP would sometimes fail causing the "invisible player" glitch. This is finally fixed according to our tests and online play should be feeling much more solid!
Features
Up to 6 players are now supported in a match! (local & online)
Gameplay music now supports ducking when other game sfx is being played
Fixes
UDP traffic is now handled correctly, fixing "invisible player" glitch
Control mapping screen now opens without crashing game
Audio settings now correctly adjust game volumes
Source
Changelog.gg summarizes and formats this update. How we read updates.
