HomeGamesUpdatesPricingMethodology
Steam News18 September 20178y ago

V 1.2.7 sr - 6 player support!

This update brings support for 6 players in a match and a very important fix to Online play that would pop up with certain players.

Full notes

Full Crashnauts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change0 removals
  • Server
  • UI and audio
  • Gameplay
fixedThis update brings support for 6 players in a match and a very important fix to Online play that would pop up with certain players. Sending network data over UDP would sometimes fail causing the "invisible player" glitch. This is finally fixed according to our tests and online play should be feeling much more solid!
changedFeaturesGameplay music now supports ducking when other game sfx is being played
fixedFixesUDP traffic is now handled correctly, fixing "invisible player" glitch
fixedFixesControl mapping screen now opens without crashing game
fixedFixesAudio settings now correctly adjust game volumes

Crashnauts changes

fixedThis update brings support for 6 players in a match and a very important fix to Online play that would pop up with certain players. Sending network data over UDP would sometimes fail causing the "invisible player" glitch. This is finally fixed according to our tests and online play should be feeling much more solid!
changedGameplay music now supports ducking when other game sfx is being played
fixedUDP traffic is now handled correctly, fixing "invisible player" glitch
fixedControl mapping screen now opens without crashing game
fixedAudio settings now correctly adjust game volumes

This update brings support for 6 players in a match and a very important fix to Online play that would pop up with certain players. Sending network data over UDP would sometimes fail causing the "invisible player" glitch. This is finally fixed according to our tests and online play should be feeling much more solid!

Features

  • Up to 6 players are now supported in a match! (local & online)

  • Gameplay music now supports ducking when other game sfx is being played

Fixes

  • UDP traffic is now handled correctly, fixing "invisible player" glitch

  • Control mapping screen now opens without crashing game

  • Audio settings now correctly adjust game volumes

Source

Steam News / 18 September 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.