What changed
1 fix0 additions3 changes0 removals
changedThis update has improved mesh optimization for physics collision shapes to avoid large triangle faces, which may cause bumpy movements for some mobile objects.
changedThe game has some special handling for mobile objects to avoid unexpected movements after loading or initialization of physics states. This update has improved this handling to avoid certain other minor issues. Also the game has extra adjustments to the joints to stablize the simulation of object movements, this update has improved a couple of parameters for such adjustments.
changedThis update also made minor improvements to the support for in-scene crafting, to allow players to craft objects using U16 size blocks. This is unlikely to be used frequently, but it makes the support more consistent to avoid surprises, and also allows finer objects to be crafted if necessary.
fixedFinally, this update fixed a bug for mounting mobile objects such vehicles on a crafting platform.
Craftica changes
changedThis update has improved mesh optimization for physics collision shapes to avoid large triangle faces, which may cause bumpy movements for some mobile objects.
changedThe game has some special handling for mobile objects to avoid unexpected movements after loading or initialization of physics states. This update has improved this handling to avoid certain other minor issues. Also the game has extra adjustments to the joints to stablize the simulation of object movements, this update has improved a couple of parameters for such adjustments.
changedThis update also made minor improvements to the support for in-scene crafting, to allow players to craft objects using U16 size blocks. This is unlikely to be used frequently, but it makes the support more consistent to avoid surprises, and also allows finer objects to be crafted if necessary.
fixedFinally, this update fixed a bug for mounting mobile objects such vehicles on a crafting platform.
This update has improved mesh optimization for physics collision shapes to avoid large triangle faces, which may cause bumpy movements for some mobile objects.
The game has some special handling for mobile objects to avoid unexpected movements after loading or initialization of physics states. This update has improved this handling to avoid certain other minor issues. Also the game has extra adjustments to the joints to stablize the simulation of object movements, this update has improved a couple of parameters for such adjustments.
This update also made minor improvements to the support for in-scene crafting, to allow players to craft objects using U16 size blocks. This is unlikely to be used frequently, but it makes the support more consistent to avoid surprises, and also allows finer objects to be crafted if necessary.
Finally, this update fixed a bug for mounting mobile objects such vehicles on a crafting platform.