Full notes
Full Craft In Abyss update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
Craft In Abyss changes
Here are the changes for this patch:
Removed: Right click to pause
Added: Return button in the paused screen.
- BalancingReduced the number of enemy types the player will encounter in the first two stages
Removed: Distance-based Facility Augments
Added Feature: Now shows Distance from Fortress Core in the viewing mode
Re-added: Build -> View Fortress function
Visual Enhancement: Enemies that are attacked by Turrets are now highlighted
- BalanceBattle pacing increased
What we're working on (to-do list):
- Features ChangeA technology to give your Fortress additional durability added; the Shield Amplifier facility will be removed
New Feature: Critical Hit will be implemented
New Feature: Facility filter function
We will always update Steam as soon as possible, so as long as you are playing the version on Steam, you can be sure that it is the most up to date build of Craft in Abyss.
Source
Changelog.gg summarizes and formats this update. How we read updates.
