Crabmeat
Steam News 12 March 20262mo ago

Patch v0.3.21

Hey Everyone, Just a small update addressing some more issues. I had to spend a lot of today on marketing work so I wasn't able to get as much done as I would have liked. Updated the bait refill station icon on the map…

Update log

Full Crabmeat update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey Everyone,

Extracted changes

1 fix1 addition2 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
changedUpdated the bait refill station icon on the map to no provide ambiguious directions
addedAdded a sound to the bait refill panel button when it's active
changedImproved Brachy/Paralomis surface rotations when they're on a path
fixedFixed a bug in the audio occlusion (Only on some sounds) that caused some popping when they started playing

Just a small update addressing some more issues. I had to spend a lot of today on marketing work so I wasn't able to get as much done as I would have liked.

  • Updated the bait refill station icon on the map to no provide ambiguious directions

  • Made the bait refill panel button brighter when blinking

  • Added a sound to the bait refill panel button when it's active

  • Improved Brachy/Paralomis surface rotations when they're on a path

  • Fixed a bug in the audio occlusion (Only on some sounds) that caused some popping when they started playing

I gotta wrap early but I'll push the same patch out to the demo tomorrow.

It is also live for the demo.

Happy Crabbing

-Nick

Source

Steam News / 12 March 2026

Open original