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Steam News4 February 20266mo ago

Demo Update 0.3.8

Hey All, Thanks so much to everyone who's played so far. Here's a small update to just resolve some visual issues and regressions since launching the demo.

Full notes

Full Crabmeat update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey All,

What changed

4 fixes1 addition3 changes0 removals
  • Fixes
  • Gameplay
  • Events
fixedFixed Janky arm animations, this used to be fine but i clearly broke it before releasing the demo
fixedFixed a few culling pop in cases
addedAdded a few more props to the culling system, this should boost framerates a tiny bit in many cases
changedExiting a hotspot the player will now attempt to maintain the rotation of the camera, so if you are facing right and then exit the you will still be facing right and wont have to fight the camera
fixedFixed save data not being properly reset when you die in the case where that does not end the demo
changedthe player will now catch the bandages when they eject from the healing station, you no longer have to back up and pick them up

Crabmeat changes

fixedFixed Janky arm animations, this used to be fine but i clearly broke it before releasing the demo
fixedFixed a few culling pop in cases
addedAdded a few more props to the culling system, this should boost framerates a tiny bit in many cases
changedExiting a hotspot the player will now attempt to maintain the rotation of the camera, so if you are facing right and then exit the you will still be facing right and wont have to fight the camera
fixedFixed save data not being properly reset when you die in the case where that does not end the demo

Thanks so much to everyone who's played so far. Here's a small update to just resolve some visual issues and regressions since launching the demo.

  • Fixed Janky arm animations, this used to be fine but i clearly broke it before releasing the demo

  • Fixed a few culling pop in cases

  • Added a few more props to the culling system, this should boost framerates a tiny bit in many cases

  • Exiting a hotspot the player will now attempt to maintain the rotation of the camera, so if you are facing right and then exit the you will still be facing right and wont have to fight the camera

  • Fixed save data not being properly reset when you die in the case where that does not end the demo

  • the player will now catch the bandages when they eject from the healing station, you no longer have to back up and pick them up

  • threat onboard indicator on ship computer now flashes when alert

  • fixed a case where the ocean wake would get really funky when you die or reset the game without fully closing

  • some buttons on hotspots are more statefull and will appear unlit and depressed when they can't be used, inversley they will also be brighter when active

  • bait supply now fully empty visually when empty

Happy Crabbing,

Nick

Source

Steam News / 4 February 2026

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