Crabmeat
Steam News 4 February 20263mo ago

Demo Update 0.3.8

Hey All, Thanks so much to everyone who's played so far. Here's a small update to just resolve some visual issues and regressions since launching the demo. Fixed Janky arm animations, this used to be fine but i clearly…

Update log

Full Crabmeat update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey All,

Extracted changes

4 fixes1 addition0 changes1 removal
  • Fixes
  • Gameplay
  • Balance
fixedFixed Janky arm animations, this used to be fine but i clearly broke it before releasing the demo
fixedFixed a few culling pop in cases
addedAdded a few more props to the culling system, this should boost framerates a tiny bit in many cases
fixedFixed save data not being properly reset when you die in the case where that does not end the demo
removedthe player will now catch the bandages when they eject from the healing station, you no longer have to back up and pick them up
fixedfixed a case where the ocean wake would get really funky when you die or reset the game without fully closing

Thanks so much to everyone who's played so far. Here's a small update to just resolve some visual issues and regressions since launching the demo.

  • Fixed Janky arm animations, this used to be fine but i clearly broke it before releasing the demo

  • Fixed a few culling pop in cases

  • Added a few more props to the culling system, this should boost framerates a tiny bit in many cases

  • Exiting a hotspot the player will now attempt to maintain the rotation of the camera, so if you are facing right and then exit the you will still be facing right and wont have to fight the camera

  • Fixed save data not being properly reset when you die in the case where that does not end the demo

  • the player will now catch the bandages when they eject from the healing station, you no longer have to back up and pick them up

  • threat onboard indicator on ship computer now flashes when alert

  • fixed a case where the ocean wake would get really funky when you die or reset the game without fully closing

  • some buttons on hotspots are more statefull and will appear unlit and depressed when they can't be used, inversley they will also be brighter when active

  • bait supply now fully empty visually when empty

Happy Crabbing,

Nick

Source

Steam News / 4 February 2026

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