Full notes
Full Cozy Grove update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Cozy Grove changes
As of now v2.2.0 has been made available on PC and is being submitted for certification to Apple Arcade and consoles! The changes in v2.2.0 include:
Fix some issues that could cause fewer critters to spawn than expected, and generally increased their spawn rate
Performance improvements (optimizations to critters, and optimizations to animations in general)
Possible fix for some save issues on Steam and Apple Arcade
More robust saving system that will try recover if there are any saving issues
Fix some errors in German and Dutch translations
Reduced memory usage for some textures on iOS, tvOS and Switch
Update some Turkish translations
Workaround for an issue where players could get stuck on a quest where imps expect flyers
Fix for "Farmer Salad #3" being requested much too frequently by animals
Fix for new crafting recipes in the crafting UI not showing the attention symbol
Visual fix so it's easier to see where the cursor is during multi-select
Burning bag bugs now gives you nothing, as opposed to one coin, as originally intended
Mythical flying critters are easier to catch
Tweaked decoration sort order so chairs and stools are together
Remove lost lore recipe from random drops, so you have to piece together bits of lore as originally intended
Spawn Darla O'Hare in the same place as Pandam (on different days) to prevent issues with Darla in the sea
As always, these changes were driven largely by the community's feedback. Thank you as always for helping us make Cozy Grove a better game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
