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Steam News22 June 20233y ago

Update 22 June

Fixes: 1. Fixed error where rm_ten variable wasn't defined. 2. Fixed green robot collision mask 3. Fixed pause menu not showing on screen in smaller rooms. Updates: 1.

Full notes

Full Covid Carl update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Balance
fixedFixes: 1. Fixed error where rm_ten variable wasn't defined. 2. Fixed green robot collision mask 3. Fixed pause menu not showing on screen in smaller rooms.
addedUpdates: 1. Some level tiles were recolored/made transparent for background visibility. 2. Backgrounds in Level 5/6 boss were adjusted. 3. Added side rooms to level 5 and 6 4. Added Armor to the game. When armor is picked up, it will show an armored healthbar.

Covid Carl changes

fixedFixes: 1. Fixed error where rm_ten variable wasn't defined. 2. Fixed green robot collision mask 3. Fixed pause menu not showing on screen in smaller rooms.
addedUpdates: 1. Some level tiles were recolored/made transparent for background visibility. 2. Backgrounds in Level 5/6 boss were adjusted. 3. Added side rooms to level 5 and 6 4. Added Armor to the game. When armor is picked up, it will show an armored healthbar.

Fixes:

  1. Fixed error where rm_ten variable wasn't defined.
  2. Fixed green robot collision mask
  3. Fixed pause menu not showing on screen in smaller rooms.

Updates:

  1. Some level tiles were recolored/made transparent for background visibility.
  2. Backgrounds in Level 5/6 boss were adjusted.
  3. Added side rooms to level 5 and 6
  4. Added Armor to the game. When armor is picked up, it will show an armored healthbar.

Source

Steam News / 22 June 2023

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