Update history
Latest Covid Carl updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Covid Carl
Bug fixes
Fixed parallax background scrolling for several levels. Fixed console object light flash not occurring at the correct spot when lighting is enabled.
Announcement1 changeFix - Covid Carl
🎉 Covid Carl's 2-Year Anniversary Sale! 🎉
Attention, all retro gaming heroes! We’re celebrating 2 amazing years of Covid Carl, the fast-paced Metroidvania-style 2D side-scrolling shooter that you’ve made such a blast! 🚀 🌟 75% OFF! 🌟 Starting 22 October 2024,…
Announcement - Covid Carl
Miscellaneous updates
Fixed issues with weather system. Fixed spatial sound issues with certain objects.
Announcement1 changeFixUI/audio - Covid Carl
Weather and Particle System Updates
Updated runtimes to allow for new features and fixes. Updated particle systems for efficiencies and to clean up memory leaks. Updated weather system to use the new particle systems. Unused asset removal. Removed unused…
Announcement4 changesGameplay - Covid Carl
Bug Fix 18 Dec
Fixed a bug where bloom lighting would draw the reflective water in the wrong spot. Added reflective water to room that was missing it. Removed unused layers and assets from build. Fixed water not creating particles whe…
Announcement4 changesFixGameplay - Covid Carl
Update 1.2.4
Bug Fixes: Fixed bug where player was still running after opening certain doors. Fixed bug where player would sometimes be a burning zombie after opening the first boss door. Updates: Changed water in all levels that ha…
Announcement2 changesFixGameplay - Covid Carl
Small Content Update 9 Aug 2023
Content added: Zoombies logo added to Zoombies minigame. Lab side room added to level 8.
Announcement1 changeGameplay - Covid Carl
Update Version 1.2.1
Added control instructions to the first level. Added background to pause screen. Added content and side room to first level. Fixed double powerup spawn on first level. Updated the demo to the latest runtime and content.
Announcement3 changesFixGameplay - Covid Carl
Bug fix July 14
Fixed bug where pausing at death creates loop. Fixed bug where entering and leaving side room plays multiple background music Fixed bug where restarting level during the level beginning keeps displaying song title.
Announcement1 changeFix - Covid Carl
Update 14 Jul
Bug fixes with skins not saving properly.
Announcement - Covid Carl
Update 12 July Part 2
Fixed the glitch. Skins are now active.
Announcement1 changeFix - Covid Carl
Patch revert
An issue generated in the last patch that caused issues getting past the level map. Investigating and will update when fixed.
Announcement1 changeFixMaps - Covid Carl
Update 12 July
Skins were added to the game. There are now 10 player colors/skins that you can collect as well as an achievement for getting them all.
Announcement1 changeGameplay - Covid Carl
Update 22 June
Fixes: 1. Fixed error where rm_ten variable wasn't defined. 2. Fixed green robot collision mask 3. Fixed pause menu not showing on screen in smaller rooms. Updates: 1. Some level tiles were recolored/made transparent fo…
Announcement2 changesFixGameplay - Covid Carl
Update 2 19 Jun
Fixed and reenabled explosion screenshake.
Announcement1 changeFix - Covid Carl
Updates 19 Jun
Fixes: Disabled Screenshake on explosion until the effect can be fixed. Fixed infinite loop in rat object Fixed missing variables in certain enemies crashing game Fixed dust effect triggering repeatedly if jumping into…
Announcement1 changeFix



