HomeGamesUpdatesPricingMethodology
Steam News4 August 20232y ago

The big "War Mechs" update!

2023 08 04 - added "War Mechs" as playable characters with new animations and game modes 2023 07 28 - adjusted C4 cash proximity triggers to be the same size of single doorways - fixed C4 cash removing itself when break

Full notes

Full Couch Party Game Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition0 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
added2023 08 04 - added "War Mechs" as playable characters with new animations and game modes
fixed2023 07 28 - adjusted C4 cash proximity triggers to be the same size of single doorways - fixed C4 cash removing itself when breaking glass near when turning to prox - fixed continue button sometimes taking third person camera back in to first - fixed issue with grenade counts in other weapon sets counting like c4 does
fixed2030 07 21 Broke a few things with the last few updates, but fixed them all and then some. Going to start work on Ed-209's low poly brother The Mech now. Don't worry, it'll be procedural animation so all player input remains 1:1 button to action. Check out the new aim system in Third Person! - fixed burst shots on 3rd person cams not restoring infos - fixed going away with Heli Pickups not dropping another - various bug fixes, code optimizations, and polish -- reworked 3rd person camera system aiming + UI gfx
fixed2023 07 17 - added vision rays to third person camera aiming - changed C4 cash to act as prox mines after sticking - changed camballs to smoothly tilt into flight dir - changed main menu to take dz conf to check contr - fixed 3rd pers deathcam tracking in TP mode - fixed botz n helz half swap for teams mode -- various bug fixes and code optimizations

2023 08 04 - added "War Mechs" as playable characters with new animations and game modes

2023 07 28 - adjusted C4 cash proximity triggers to be the same size of single doorways - fixed C4 cash removing itself when breaking glass near when turning to prox - fixed continue button sometimes taking third person camera back in to first - fixed issue with grenade counts in other weapon sets counting like c4 does

2030 07 21 Broke a few things with the last few updates, but fixed them all and then some. Going to start work on Ed-209's low poly brother The Mech now. Don't worry, it'll be procedural animation so all player input remains 1:1 button to action. Check out the new aim system in Third Person! - fixed burst shots on 3rd person cams not restoring infos - fixed going away with Heli Pickups not dropping another - various bug fixes, code optimizations, and polish -- reworked 3rd person camera system aiming + UI gfx

2023 07 17 - added vision rays to third person camera aiming - changed C4 cash to act as prox mines after sticking - changed camballs to smoothly tilt into flight dir - changed main menu to take dz conf to check contr - fixed 3rd pers deathcam tracking in TP mode - fixed botz n helz half swap for teams mode -- various bug fixes and code optimizations

Source

Steam News / 4 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.