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Steam News30 September 20223y ago

September Updates

2022 09 30 hotfixes (woops) - changed name feature to only act for non team modes - fixed aim glitching and or moving while paused - fixed bullet decals sometimes flickering on orbs - fixed heli twingun aiming unable to

Full notes

Full Couch Party Game Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions0 changes0 removals
  • Performance
  • Maps
  • UI and audio
fixed2022 09 30 hotfixes (woops) - changed name feature to only act for non team modes - fixed aim glitching and or moving while paused - fixed bullet decals sometimes flickering on orbs - fixed heli twingun aiming unable to focus on glass - fixed not saving colors in certain play combinations
fixed2022 09 30 - fixed "shack 3" generation glitch on Ghost Town map - fixed TP control prompt buttons not wanting to click - fixed rocket effects sometimes doubling on geom edges - name feature (4 blank names restore stock colors) -- changed tracking of avg killShots to avg hitShots
added2022 09 29 - added some new textures plus more model geometry optimizations - reworked splitscreen audio code to cut "audio stacking" spikes -- added breakable glass physics and generation systems to maps --- reworked map generation code so maps look naturally designed http://www.couchpartygamenight.com/20220929/index.html
added2022 09 23 - misc graphical tweaks throughout - model geometry optimizations - new randomization pieces for maps - tree physics for junkland map -- new map testing type "neighborhood" --- making tons of new props for big update
fixed2022 09 06 - added controller prompt at the start of TP mode - added effects (no dmg) for higher jump and fall landings - added failsafe for TP AI sometimes escaping maps - changed audio to pause instead of playing out the last sample - fixed LT shots sometimes staying lit longer than normal - fixed MnKB switches causing BRB players to drop - fixed zapper showing after heli swapping -- misc code fixes and optimizations

Couch Party Game Night changes

fixed2022 09 30 hotfixes (woops) - changed name feature to only act for non team modes - fixed aim glitching and or moving while paused - fixed bullet decals sometimes flickering on orbs - fixed heli twingun aiming unable to focus on glass - fixed not saving colors in certain play combinations
fixed2022 09 30 - fixed "shack 3" generation glitch on Ghost Town map - fixed TP control prompt buttons not wanting to click - fixed rocket effects sometimes doubling on geom edges - name feature (4 blank names restore stock colors) -- changed tracking of avg killShots to avg hitShots
added2022 09 29 - added some new textures plus more model geometry optimizations - reworked splitscreen audio code to cut "audio stacking" spikes -- added breakable glass physics and generation systems to maps --- reworked map generation code so maps look naturally designed http://www.couchpartygamenight.com/20220929/index.html
added2022 09 23 - misc graphical tweaks throughout - model geometry optimizations - new randomization pieces for maps - tree physics for junkland map -- new map testing type "neighborhood" --- making tons of new props for big update
fixed2022 09 06 - added controller prompt at the start of TP mode - added effects (no dmg) for higher jump and fall landings - added failsafe for TP AI sometimes escaping maps - changed audio to pause instead of playing out the last sample - fixed LT shots sometimes staying lit longer than normal - fixed MnKB switches causing BRB players to drop - fixed zapper showing after heli swapping -- misc code fixes and optimizations

2022 09 30 hotfixes (woops) - changed name feature to only act for non team modes - fixed aim glitching and or moving while paused - fixed bullet decals sometimes flickering on orbs - fixed heli twingun aiming unable to focus on glass - fixed not saving colors in certain play combinations

2022 09 30 - fixed "shack 3" generation glitch on Ghost Town map - fixed TP control prompt buttons not wanting to click - fixed rocket effects sometimes doubling on geom edges - name feature (4 blank names restore stock colors) -- changed tracking of avg killShots to avg hitShots

2022 09 29 - added some new textures plus more model geometry optimizations - reworked splitscreen audio code to cut "audio stacking" spikes -- added breakable glass physics and generation systems to maps --- reworked map generation code so maps look naturally designed http://www.couchpartygamenight.com/20220929/index.html

2022 09 23 - misc graphical tweaks throughout - model geometry optimizations - new randomization pieces for maps - tree physics for junkland map -- new map testing type "neighborhood" --- making tons of new props for big update

2022 09 06 - added controller prompt at the start of TP mode - added effects (no dmg) for higher jump and fall landings - added failsafe for TP AI sometimes escaping maps - changed audio to pause instead of playing out the last sample - fixed LT shots sometimes staying lit longer than normal - fixed MnKB switches causing BRB players to drop - fixed zapper showing after heli swapping -- misc code fixes and optimizations

Source

Steam News / 30 September 2022

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