Full notes
Full Cosmos Conquer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hey, a new update is here!
It's time for the second Alpha version update! There's only one more before the early access of the game, so stay tuned!
Soon, on January 31, 2022, we're releasing a demo version of the game. Make sure to wishlist and follow the game to get notified when the demo comes!
Anyway, this update is called 'Alpha Update 2' and some major additions were in it, such as technologies and projects. Everything is explained in the latest Commentary Dev Friday:
CHANGELOG:
0.4.1072:
[GENERAL] Steamworks basic functionality added; Steam integration.
0.4.1071:
[UI] Added menu interface and its basic functionality (especially game setup and options).
[UI] Added basic options functionality and saving.
[TWEAK] Translation keys updated.
0.4.1061:
[GAMEPLAY] Player now gets Research/Karma bonus for scouting another planet.
[GAMEPLAY] Amount of slots per object dropped by 30%.
[GAMEPLAY] Object-related actions now take the amount of slots into consideration when it comes to the cost.
[UI] Added in-game filter showing objects names above themselves.
[UI] Added notification system above object (used for Scouting rewards).
[UI] Action cost texts now use standard number formatting.
[MISC] Translation keys updated.
[TWEAK] Game is now in fullscreen by deafult and the window is not resizable.
[TWEAK] Default autosave changed to 150 years between autosaves.
[BUGFIX] Research Cost now takes Research modifier into consideration when locking too expensive technologies.
Thanks for following the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
