Full notes
Full Cosmos update
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What changed
- Events
- UI and audio
- Balance
- Store
- Gameplay
- Fixes
Cosmos changes
NEW TO COSMOS
Updated the Augment Starfire Cannon to fire along with weapon shots instead of randomly while a rift event is active. Starfire cannon also has lowered starting shot range because of this but the Starfire Cannon shots now scale with weapon shot firing range upgrades.
Alien starships spawned via the Rift Anomaly "Alien Invasion" now drop x5 more Gold Coins (as they are hard to defeat)
Updated the Main Menu scene with new Audio and SFX to make use of the New Audio system added in the previous patch.
Health Orbs spawned from Asteroids now provide 50 Health instead of 25 Health
Weapon Upgrade "High Yield Explosives" was dealing way too much consistent damage as it scales with all damage types. The damage multiplier has been reduced to 10% of all damage instead of 30% of all damage.
Added audio for buying and rerolling weapon upgrades at the Weapon Upgrade Station
Added custom audio for equipping a Starship Base or Starship Wing
Updated the Starship purchase menu to utilise less space with clearer information
Updated the Icon for Starship Base, Starship Wings and Starship Coloring to have faded locked symbols to see what the ship looks like behind it
COSMIC ECHOS
Added the old "Golden Cosmic Echos" back in as Tier 1, Tier 2 and Tier 3 Variants meaning 3 new Cosmic Echos will be arriving in the Rift! Cursed Skull, RCON-Dropship and M3CH have come back with improved abilities and updated partical effects!
Updated the visuals of the Cosmic Echo "Gura" now called "Exiled Starship" - Exiled Starship "Trident Ability" has been updated with new visuals, velocity and SFX
Updated the Second Phage shield spawned by the Cosmic Echo "Ragual", the hit points are now the exposed edges and not the laser side panels
Updated the Abilities of the Cosmic Echo "Cursed Skull"
BUGS FIXED
Fixed an issue with the Black Market Augments not being able to be purchased unless you have 10k Star shards (They cost 5k Star shards)
Fixed an issue with the Artifact "Ray of Light" projectile that would always crit
Fixed an issue with the Rift Indicator not spawning at the start of a rift or after a Cosmic Echo is killed.
Fixed an issue the Weapon Upgrade "High Yield Explosives" not showing any hit damage indication
Fixed an issue with the Cosmic Echo "Entropy" having very loud audio on some abilities
Fixed an issue with the Cosmic Echo "Celestial Skull" having very loud audio on some abilities
Fixed an issue with the Rift Anomaly "Pocket Dimension" failing to remove the Miniature Rift Pockets when the Rift Anomaly is closed
Fixed an issue with the Weapon Upgrade Station having the gold price shown in multiple places
Fixed an issue with Rift Core popup UI screen showing unintended images
Fixed an issue with Victory UI screen showing the Co-Pilot as deceased if the player completes a rift or not.
Fixed an issue with the Starship Hanger menu failing to show the unlock criteria for Co-Pilot ships when attempting to purchase them
Fixed an issue with the Icon for the Artifact "Firelord" in which it was using old information such as "The Flaming Sword" and "Fire Souls"
Source
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