Full notes
Full Cosmos update
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What changed
- Gameplay
- Balance
- Store
- Events
- Fixes
- Compatibility
Cosmos changes
NEW TO COSMOS
Removed the Artifact Selection Screen in place for Randomised Artifact pickups
Intergalactic merchant now sells specific Artifacts that can be bought for Gold
Updated 3D Meshes and power scaling of the Artifact "Auto-Turret" to make it more powerful in the early game
Reduced shot range on the weapon "Space Shotgun" as it was preforming too well with Artifact and Augment upgrades
Updated the Visuals of the Weapon Upgrade "High Yield Explosives"
Updated Rift rewards from Unstable Rift Modifiers
Was: 10% Chance to drop a Gold Coin per Rift Energy Consumed Now: 25% Chance to drop a Gold Coin per Rift Energy Consumed Was: 1% Chance to drop a Random Item/Artifact per Rift Energy Consumed Now: 10% Chance to drop a Random Item/Artifact per Rift Energy Consumed
ARTIFACTS
Updated Curse "Boon of Collecting" Now called "Boon of Curation" Was: Collecting legendary items increases maximum health by 10 Now: Collecting Items increases maximum health by 1
Updated Artifact "8Bit Sided Dice" Was: Reroll Artifact Chooser Choices Now: Reroll Intergalactic Merchant Shop Choices
Updated Artifact "Strange Matter" Was: Spawn an Artifact and Reset all cooldowns Now: Spawn a Random Item/Artifact
RIFT ANOMALIES
Added new Rift Anomaly "Orbital Corruption" New: Rift Modifier Rift Energy amount is randomised
Added new Rift Anomaly "Bounty Hunters" New: Opening a Rift summons a fleet of Bounty Hunters
AUGMENTS
Updated Hero Augment "Enhancer" Was: Artifact Choices have a 33% chance of showing up as Enhanced Artifacts Now: Artifacts have a 33% chance of spawning as Enhanced Artifacts
Updated Augment "Itemizer" Was: Picking Up Items and Artifacts heals you for 5 Health Now: Picking Up Artifacts heals you for 10 Health
Updated Augment "Random Number Generator" Was: Everytime you choose an Artifact, Roll a 20 sided Dice. Higher the roll, better the reward! Now: Roll a 20 sided Dice upon collecting an Artifact. Higher the roll, better the reward!
Updated Augment "Magnetic Tesseract" Was: Start the Rift with 1 - 1000 Gold, A Successful Blocks grant 5 Gold, A Successful Dodge grant 1 Gold, Collecting Gold has a small chance to grant a random Stat Modifier Now: Start the Rift with 50 - 150 Gold, A Successful Blocks grant 5 Gold, A Successful Dodge grant 1 Gold, Collecting Gold has a small chance to grant a random Stat Modifier
BUGS FIXED
Fixed a wording error with Rift Anomaly "Neutron Star" not mentioning enemies as well as Cosmic Echos
Fixed an issue with the Active Artifact reset particle effect triggering even if you don't have an active artifact equipped
Fixed an issue with the Co-Pilot Artifact "Overgunclocker" failing to reset the timer for the Artifact "Proton Wave Blaster"
Fixed a bug with the Artifact "Block Dodge" that was always triggering if you have unlocked it before
Fixed a bug with the Artifact "Nanite Blocker" that was always triggering if you have unlocked it before
Fixed a wording issue with the Shrine tooltip text
Source
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