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Steam News4 June 20242y ago

Cosmos Update 2.3.0.2 - Major Bugfixes and Enemy Balancing

NEW TO COSMOS Intergalactic Merchant now has a cyan outline dictating its a allied entity Added a new particle effects for charging and firing the Gauss-Railgun Increase the base health of all enemies and slightly incre

Full notes

Full Cosmos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions3 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedNEW TO COSMOSIntergalactic Merchant now has a cyan outline dictating its a allied entity
addedNEW TO COSMOSAdded a new particle effects for charging and firing the Gauss-Railgun
changedNEW TO COSMOSIncrease the base health of all enemies and slightly increased the rate in which enemies spawn
changedNEW TO COSMOSIncreased the Flight speed on the enemy "Fighter" and projectiles fired from the Fighter are twice as fast, This should help give some tension in the early game
changedNEW TO COSMOSIncreased flight speed and Dash speed on the enemy "Dasher"
fixedBUGS FIXEDFixed an issue with the visuals for the Custom Rifts showing up after completing the tutorial, these should only unlock after completing the Small rift for the first time

Cosmos changes

addedIntergalactic Merchant now has a cyan outline dictating its a allied entity
addedAdded a new particle effects for charging and firing the Gauss-Railgun
changedIncrease the base health of all enemies and slightly increased the rate in which enemies spawn
changedIncreased the Flight speed on the enemy "Fighter" and projectiles fired from the Fighter are twice as fast, This should help give some tension in the early game
changedIncreased flight speed and Dash speed on the enemy "Dasher"

NEW TO COSMOS

  • Intergalactic Merchant now has a cyan outline dictating its a allied entity

  • Added a new particle effects for charging and firing the Gauss-Railgun

  • Increase the base health of all enemies and slightly increased the rate in which enemies spawn

  • Increased the Flight speed on the enemy "Fighter" and projectiles fired from the Fighter are twice as fast, This should help give some tension in the early game

  • Increased flight speed and Dash speed on the enemy "Dasher"

BUGS FIXED

  • Fixed an issue with the visuals for the Custom Rifts showing up after completing the tutorial, these should only unlock after completing the Small rift for the first time

  • Fixed a rendering issue with the DPS UI screen

  • Fixed an issue with the Starship tooltip showing the image over the text on the Nebulasync Starship

  • Fixed a bug with the Scattered Weapon upgrade not working with the Duplicated Weapon Upgrade

  • Fixed a Particle effect issue with the weapon "Gauss-Railgun" causing the charging attack to constantly play at maximum possible fire rate

  • Fixed a critical issue with the "Gauss-Railgun" triggering Artifact/Augment effects at the maximum possible fire rate while charging the weapon

  • Fixed an issue with the UI text popup saying "Damaged Dodged" when damage is "Blocked"

  • Fixed an issue with the text readout not showing the "Damage Blocked" as the correct colour

  • Fixed an issue with the Augment "Nano-Mesh Plating" gaining Block Chance from taking damage once (until a block is triggered) - It now triggers every time you take damage

  • Fixed an issue with the Artifact "Weapon Array" not triggering correctly

  • Fixed an issue with the Intergalactic Merchant allowing you to buy unlimited weapon rerolls when your gold is below the required amount

Source

Steam News / 4 June 2024

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