Full notes
Full Cosmonautica update
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Repeated intro
Hey fellow space captains, we hope you had a great start into this new year and that you keep your great support up. Since your feedback and creativity help us a lot and inspire us. We’re back with the first update for 2015 and we’re starting with some big changes. The galaxy travel feature is here, but it will render your current savegames invalid. This is a huge feature which affects lots of game systems, so expect some bugs regarding this. If you want to continue your old savegame, you can switch to an old version of Cosmonautica in the Steam library: just right-click Cosmonautica, select properties and go to the 'betas' tab. There you can opt into the 'oldsavegames' beta. We’re happy with the outcome of this update and hope that you are, too :) This is new in Cosmonautica:
What changed
- Compatibility
- Maps
- Gameplay
- Fixes
Cosmonautica changes
Galaxy travel! Visit distant solar systems via the galaxy map
Galaxy research is now integrated
New Cataports enable you to travel between sectors and solar systems
Dynamic travel time reacts on course and shift changes and pilots getting sick and so on
Hardware mouse cursor
This has changed in Cosmonautica:
Ingame notification system has been redesigned
Reworked and fixed smuggle system
Enhanced timebar which shows you different time statuses
Some GUI bugfixes
The Bulletinboard now has quest filters
Room and ship stats are now available in the shipyard
This is stuff we’re working on and that will come with the next updates:
Energy rooms to power important parts of your ship
Cruiser ship level III
Techtrees (layout done)
Intergalactic quests
Tutorial (new concept done)
Campaign (writing process)
As promised we’ve made an overview on our development status and will update the info-graphic on a regular basis. In general we’re aiming for a final release in late Q1 2015, so around March/April. Have fun playing and keep the feedback coming :) your Chasing Carrots
Source
Changelog.gg summarizes and formats this update. How we read updates.
