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Steam News21 January 201511y ago

Update 1.0.14 (intergalactic cataportality)

Hey fellow space captains, we hope you had a great start into this new year and that you keep your great support up. Since your feedback and creativity help us a lot and inspire us.

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Full Cosmonautica update

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Repeated intro

Hey fellow space captains, we hope you had a great start into this new year and that you keep your great support up. Since your feedback and creativity help us a lot and inspire us. We’re back with the first update for 2015 and we’re starting with some big changes. The galaxy travel feature is here, but it will render your current savegames invalid. This is a huge feature which affects lots of game systems, so expect some bugs regarding this. If you want to continue your old savegame, you can switch to an old version of Cosmonautica in the Steam library: just right-click Cosmonautica, select properties and go to the 'betas' tab. There you can opt into the 'oldsavegames' beta. We’re happy with the outcome of this update and hope that you are, too :) This is new in Cosmonautica:

What changed

1 fix5 additions3 changes0 removals
  • Compatibility
  • Maps
  • Gameplay
  • Fixes
addedHey fellow space captains, we hope you had a great start into this new year and that you keep your great support up. Since your feedback and creativity help us a lot and inspire us. We’re back with the first update for 2015 and we’re starting with some big changes. The galaxy travel feature is here, but it will render your current savegames invalid . This is a huge feature which affects lots of game systems, so expect some bugs regarding this. If you want to continue your old savegame, you can switch to an old version of Cosmonautica in the Steam library: just right-click Cosmonautica, select properties and go to the 'betas' tab. There you can opt into the 'oldsavegames' beta. We’re happy with the outcome of this update and hope that you are, too :) This is new in Cosmonautica:
changedGalaxy travel! Visit distant solar systems via the galaxy map
addedNew Cataports enable you to travel between sectors and solar systems
changedThis has changed in Cosmonautica:
changedIngame notification system has been redesigned
fixedReworked and fixed smuggle system

Cosmonautica changes

addedHey fellow space captains, we hope you had a great start into this new year and that you keep your great support up. Since your feedback and creativity help us a lot and inspire us. We’re back with the first update for 2015 and we’re starting with some big changes. The galaxy travel feature is here, but it will render your current savegames invalid . This is a huge feature which affects lots of game systems, so expect some bugs regarding this. If you want to continue your old savegame, you can switch to an old version of Cosmonautica in the Steam library: just right-click Cosmonautica, select properties and go to the 'betas' tab. There you can opt into the 'oldsavegames' beta. We’re happy with the outcome of this update and hope that you are, too :) This is new in Cosmonautica:
changedGalaxy travel! Visit distant solar systems via the galaxy map
addedNew Cataports enable you to travel between sectors and solar systems
changedThis has changed in Cosmonautica:
changedIngame notification system has been redesigned
  • Galaxy travel! Visit distant solar systems via the galaxy map

  • Galaxy research is now integrated

  • New Cataports enable you to travel between sectors and solar systems

  • Dynamic travel time reacts on course and shift changes and pilots getting sick and so on

  • Hardware mouse cursor

This has changed in Cosmonautica:

  • Ingame notification system has been redesigned

  • Reworked and fixed smuggle system

  • Enhanced timebar which shows you different time statuses

  • Some GUI bugfixes

  • The Bulletinboard now has quest filters

  • Room and ship stats are now available in the shipyard

This is stuff we’re working on and that will come with the next updates:

  • Energy rooms to power important parts of your ship

  • Cruiser ship level III

  • Techtrees (layout done)

  • Intergalactic quests

  • Tutorial (new concept done)

  • Campaign (writing process)

As promised we’ve made an overview on our development status and will update the info-graphic on a regular basis. In general we’re aiming for a final release in late Q1 2015, so around March/April. Have fun playing and keep the feedback coming :) your Chasing Carrots

Source

Steam News / 21 January 2015

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