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Steam News18 December 20232y ago

Patch 1.0.3 (Regular Update)

Developer Update We ended up dropping our new project that we were working on Instead, we plan to update this game and add game systems we had originally planned before the initial release Expect new patches and content

Full notes

Full Corrupted Universe Cries Quietly update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes14 additions12 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • Events
  • Performance
  • Maps
addedWe ended up dropping our new project that we were working on
addedInstead, we plan to update this game and add game systems we had originally planned before the initial release
addedExpect new patches and content in the future
addedPickaxe backstab multiplier added (1.15x)
addedBow backstab multiplier added (1.15x)
addedOther items backstab multiplier added (1.10x)
Stone bow damage (4050Stone bow damage ( increased, buffHeal flower HP restore buffed (2550Heal flower HP restore buffed ( increased, buff

Developer Update

  • We ended up dropping our new project that we were working on

  • Instead, we plan to update this game and add game systems we had originally planned before the initial release

  • Expect new patches and content in the future

Weapons

  • Axe backstab multiplier buffed (1.25x -> 1.33x)

  • Pickaxe backstab multiplier added (1.15x)

  • Bow backstab multiplier added (1.15x)

  • Other items backstab multiplier added (1.10x)

  • Stone bow damage (40 -> 50)

  • Pickaxe and bows destroy webs

  • Bow animations fixed

Eye Monster Mini Boss Rework

  • Reworked attack to two NEW attacks

  • HP set to 450

  • Increased attack and aggro range

  • Increased movement speed

Night Spawner

  • New Boss event system implemented

  • Night 1: Rock Monster and Wolf

  • Night 2: Vulture

  • Night 5: Spiders

  • Night 8: Mini-bosses (Currently only eye monster)

Environment

  • Trees are now bigger and vary in size

  • Apples added to trees

  • Light added to spider cave arena

  • Village added with a surprise

  • Heal flower HP restore buffed (25 -> 50)

Challenges

  • Removed survive challenge

  • Reworked epic and legendary challenges to avoid mass-spawning enemies

  • Adjusted aim challenge

Crafting

  • Chests can be crafted

  • Campfires now heal over time

  • Venison stew added to consumable recipes

Optimization and QoL

  • Dropped items despawn after 60 seconds

  • Default mouse sensitivity updated

  • Enemies spawned from challenges now have are now highlighted and can be seen through terrain

Other

  • Sam's HP scales more with each additional player in game

  • Several bugs fixed

  • Fog of war added

  • Achievements fixed

  • WHY IS OPTIMIZATION SO HARD?!?!?!

Links

Source

Steam News / 18 December 2023

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