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Steam News25 October 20232y ago

Patch 1.0.1

Night Night was a little more difficult than we wanted, so we made the following changes: Vulture spawns Night 2 onwards Eye Monster spawns Night 4 onwards Spiders spawns Night 6 onwards Enemy spawn rate at night decrea

Full notes

Full Corrupted Universe Cries Quietly update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition9 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Events
  • Server
changedEnemy spawn rate at night decreased
changedPerformance Issues
addedSome people were unable to join the game when the lobby exceeds 4 people, so we set a new max players limit to 4.
changedSpider webs spawned from spiders now despawn after 15 seconds. This should help improve performance for some players.
changedUI Changes and Bug Fixes
changedThe model of the challenge structures that provide passive abilities were adjusted to differentiate them from shrine structures that provide spell abilities.
When using the bow, the render distance is increased from the default150500When using the bow, the render distance is increased from the default increased, buff

Corrupted Universe Cries Quietly changes

changedEnemy spawn rate at night decreased
changedPerformance Issues
addedSome people were unable to join the game when the lobby exceeds 4 people, so we set a new max players limit to 4.
changedSpider webs spawned from spiders now despawn after 15 seconds. This should help improve performance for some players.
changedUI Changes and Bug Fixes

Night Night was a little more difficult than we wanted, so we made the following changes:

  • Vulture spawns Night 2 onwards

  • Eye Monster spawns Night 4 onwards

  • Spiders spawns Night 6 onwards

  • Enemy spawn rate at night decreased

  • Player light appears at sunset now

Performance Issues

  • Some people were unable to join the game when the lobby exceeds 4 people, so we set a new max players limit to 4.

  • Spider webs spawned from spiders now despawn after 15 seconds. This should help improve performance for some players.

UI Changes and Bug Fixes

  • The model of the challenge structures that provide passive abilities were adjusted to differentiate them from shrine structures that provide spell abilities.

  • When using the bow, the render distance is increased from the default 150 to 500, and returns back to 150 when the player is done using the bow.

  • The spell tutorial now completes when repeat tutorials are run

  • Fixed a bug where Sam the Spider UI doesn’t disappear

Other

  • The amount of stone and wood was decreased prior to the release, so the stone and wood cost at revive statues was now updated to better match.

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Source

Steam News / 25 October 2023

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