Full notes
Full CORINNE update
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What changed
- Fixes
- Gameplay
- UI and audio
CORINNE changes
Thank you to everyone who has played CORINNE so far and reported numerous minor issues and even one softlock! Here's everything that's been fixed in the recent patch:
Chapter 1
The ambient song when walking with Malcolm is no longer louder than all the other songs.
Chapter 2
The softlock from talking to Jake before Seth has been fixed.
Charlie no longer appears in two places at once.
Corinne now mentions that the roof lock is too complicated for her to pick.
Chapter 3
Bella now says her correct apartment number.
Chapter 4
When checking the bag in the kitchen, Corinne's thoughts are more clear, indicating that she ate food, and also that she didn't get enough sleep to lower her stress.
The laundry pile no longer says its Chapter 1 description.
Minor fixes to Mina's introduction.
Corinne no longer knows where Ray lives before meeting him.
Corinne's nosebleed now shows properly if you ignore the voice in the vacant apartment.
The most important part of Corinne's dream has been made more obvious and easier to get to.
If you skip Seth's phone in Chapter 3, the choice tutorial will appear during Corinne's dream.
The choice tutorial has been made clearer now.
Corinne no longer says Starla's line when choosing "No I'm not."
General
On slower machines, some graphics won't load in time, causing the previous graphic to remain in place for a split second. This will be fixed in a later update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
