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Steam News13 May 20261mo ago

Patch Notes v0.2.41

Hello Players! A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.

Full notes

Full Corebreaker update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Players!

What changed

2 fixes3 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Events
  • Balance
addedA new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.
changedBug Fixes and Improvements
fixedFixed flame trap audio continuing to play after being disabled.
fixedFixed music stopping after dying with the Reborn upgrade.
addedAdded missing SFX for the Chaser gun.
addedAdded missing SFX for the Bouncer shotgun.

A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.

Bug Fixes and Improvements

  • Fixed flame trap audio continuing to play after being disabled.

  • Fixed music stopping after dying with the Reborn upgrade.

  • Added missing SFX for the Chaser gun.

  • Added missing SFX for the Bouncer shotgun.

  • Balanced Eliminate rooms by starting the timer after the enemy spawn alert ends.

  • Balanced Survive rooms by starting the timer after the enemy spawn alert ends.

  • Current HP now increases proportionally when gaining Max HP upgrades.

If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!

Team Corebreaker

Source

Steam News / 13 May 2026

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