Full notes
Full Corebreaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Players!
What changed
- Gameplay
- UI and audio
- Fixes
- Events
- Balance
A new patch is now live, addressing several community-reported issues and improving the overall gameplay experience.
Bug Fixes and Improvements
Fixed flame trap audio continuing to play after being disabled.
Fixed music stopping after dying with the Reborn upgrade.
Added missing SFX for the Chaser gun.
Added missing SFX for the Bouncer shotgun.
Balanced Eliminate rooms by starting the timer after the enemy spawn alert ends.
Balanced Survive rooms by starting the timer after the enemy spawn alert ends.
Current HP now increases proportionally when gaining Max HP upgrades.
If you encounter any bugs or have suggestions, please feel free to share them in the Steam forums! Thank you for your continued support, and have fun!
Team Corebreaker
Source
Changelog.gg summarizes and formats this update. How we read updates.
