Update log
Full Core of Magic update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Store
- Maps
- Fixes
- Gameplay
Gameplay/balance -Hardcore mode permadeath is now available. -If the player completes quest 13 (Ra quest) and has level 95, players can reset the quest list for 5000 gold and replay all quests on Nightmare or Hell difficult. -The player can no longer play on normal difficulty if it hits level 95. -You can now enter the Ra and Elemental King quest area at level 85 minimum. -Nightmare difficulty is available from a minimum of previous level 30 to level 60 now -Hell difficulty is available from a minimum of previous level 70 to level 95 now. Items: -Added 4 new unique items -You can now gamble weapons. Item drop rate: -Steelmoor wilderness loot pool level 1 drops decreased.
edit:
Patch 1.06b
-Fixed an auto-aim bug that sometimes happened when returning a quest item to an NPC.
edit: Patch 1.06c
-Nightmare and Hell Difficulty are now only available from level 95 due to drop rate balance.
-Some map mistakes fixed in Glacial Plateau
-Spelling mistakes fixed
-Increased stats on some monsters in the Glacial Plateau
Source
