Core of Magic
Steam News 19 August 20259mo ago

Patch 1.03 - Improved controls with auto-aim and added 2 more classes

Content: -Added Druid class and Blood Summoner class -Some unique items slightly changed -Added more items, there are over 400 in the game now Shop: Improved the item shops for a better experience. Gameplay: - The spell…

Update log

Full Core of Magic update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions5 changes0 removals
  • Gameplay
  • Store
  • Balance
addedAdded Druid class and Blood Summoner class
changedSome unique items slightly changed
addedAdded more items, there are over 400 in the game now
changedImproved the item shops for a better experience.
changedGameplay:
addedThe spells Z, X and V now have auto-aim targeting the nearest enemy

Content:

-Added Druid class and Blood Summoner class

-Some unique items slightly changed

-Added more items, there are over 400 in the game now

Shop:

Improved the item shops for a better experience.

Gameplay:

- The spells Z, X and V now have auto-aim targeting the nearest enemy

-Improved on attack animation cooldown timing.

-Players can always change their class for 10,000 gold if they don't want to fully reset and redo everything.

-Starting Level 1 players will spawn in Steelmoor Farm from now on.

NOTE: If you have an old save file of the mage, there is a special button in the player stats screen to the left of the screen you can click to restore the class type Since patch 1.03 works differently now with classes, etc.

If there are any bugs or problems/questions you can post that into the discussion forums, have fun with Core of Magic patch 1.03.

Source

Steam News / 19 August 2025

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