In this update13
Full notes
Full COPA CITY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Performance
- Fixes
- UI and audio
COPA CITY changes
Steam post image City Captains, A new update is live today! While we prepare major new additions, we are polishing the game day by day to ensure your matchday management is as smooth as possible. One of the most often requested change goes live today: The tutorial is now separated from the campaign! The full list of changes is at the end but, lets talk about two things first: 1. Help Us Playtest the"Chairman Pass"!
Want to shape the new game mode in Copa City? We are officially testing our upcoming "cheat mode" - the Chairman Pass. If you want to build without limits, bend the rules, and help us shape this mode, join our 7-day playtest on Discord:
Head over to our discord: Click here to join!
Go to the #chairman-pass-info channel.
React to the sign-up post to claim your playtester role and await instructions.
Watch the Gameplay Walkthrough Don't forget to check out our recent gameplay walkthrough video with the developers insight on the mechanics and first stage of the Single Match campaign:
Today's Patch Notes We are constantly reading your feedback and resolving technical issues to improve the game. Below is the list of fixes and improvements included in today's update:
Patch 1.06:
New Features & Improvements
Added a new animation for Decision Event popups.
Added a Wiki link to the Main Menu.
Split Campaign and Tutorial into separate menu screens.
Cloud Save System and Gaming now available
Stability & Performance
Fixed a crash that could occur when crowds were moving across the city.
Fixed an issue where multiple left-click inputs during the loading screen could cause the game to become unresponsive.
Warsaw
Fixed ambient music incorrectly playing during the concert cutscene.
Fixed an issue where the Froozle Fever quest could trigger even after choosing a different sponsorship.
Rio de Janeiro
Fixed the district name incorrectly changing to Warsaw's after starting District Recovery on the Tactical Map.
Fixed the Warsaw Stadium widget incorrectly appearing in Rio after loading a game from the menu.
Fixed an obstructed grid view in Stand E's Entrance Zone.
Fixed an issue on Copacabana beach where only fans from the second team would appear.
Fixed Rio's district border names incorrectly displaying in Polish.
Berlin
Fixed the camera incorrectly focusing on the pitch when a specific socket was selected in Berlin's stadium.
Fixed the stadium roof not disappearing after opening the Locker grid.
Stadium
Fixed grass condition not being displayed on the Stadium widget in Rio and Berlin.
Fixed flags held by fans appearing over the TIFO display.
Fixed the displayed time speed changing unexpectedly when adjusting it from the Catering or Entrance Grid.
Modules
Fixed the Interview Center's outline remaining highlighted after placement.
Fixed the Turnstiles-Ticket Control module using incorrect textures.
Fixed incorrect Tier 1 generator information appearing in the Froozle Additional Screen module's description.
Fixed the Drone Station disappearing when zooming out.
Fixed modules in districts taken over by Arsenal's fans being incorrectly demolishable.
Quests
Fixed the Blazing Path quest objective not completing after placing generators.
Fixed an incorrect progression counter on the "Arsenal Targets South America" quest.
Fixed the Concerned Citizens quest displaying the wrong team in its reject consequences.
Fixed a confusing progress counter on the "No Such Thing As 'Too Old'" quest.
Fixed a Single Match objective, received at MR2, being incorrectly locked until MR5.
Districts & Tactical Map
Fixed the "District is Neutral Again" window showing incorrect information alongside the Newsfeed.
Fixed the Functional Buildings bonus filter not working on the Tactical Map.
Fixed a text overflow in the Tactical Map filters header.
Sponsorships
Fixed the Stratus deal requiring a module that doesn't exist in the game.
Fixed the Marketing Ultrabite deal not counting modules toward progression.
Crowds
Fixed the crowd icon reappearing on screen after the crowd had already arrived at the stadium.
Fixed the first crowd path disappearing after a second Assembly Point was assigned.
Save System
Fixed the module count remaining highlighted after loading a save.
Fixed every Security Facility module remaining highlighted after loading a save.
Fixed both crowd icons appearing identical after loading a save if the first CAP was assigned to Team B.
Fixed a team's crowd icon not being displayed above their crowd after loading a save.
UI & Controller
Fixed Decision Event rewards being partially cut off when a decision event appears on screen.
Fixed unintuitive pitch pattern selection feedback when using a controller.
Fixed double input occurring when focusing the filters panel on the Tactical Map with a controller.
Fixed controller button hints from other panels remaining visible when the Side/Main quest panel is open.
Source
Changelog.gg summarizes and formats this update. How we read updates.
