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Steam News30 June 20261mo ago

Patch 1.04 is live!

Hi everyone! We’re excited to share the changelog for Patch 1.04, which brings a variety of improvements and fixes to Copa City.

Full notes

Full COPA CITY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes0 additions2 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Fixes
  • Server
  • Maps
changedHi everyone! We’re excited to share the changelog for Patch 1.04, which brings a variety of improvements and fixes to Copa City. A huge thank you to everyone who reported gameplay issues - your dedication and detailed feedback gave us the exact context we needed to track down and resolve these bugs so quickly.
fixedCampaign & Quests - Fixed the Warsaw campaign cutscene that failed to start and left the player stuck on a cutscene node. - Fixed incorrect dialogue appearing after completing the Gunnesaurus vs Junior Eagles quest (option B). - Added the missing quest name in the decision event for Final Marches (variant B). - Fixed the missing Rio campaign name on the Scenario Roadmap screen. - Fixed doubled dialogue appearing after reaching Match Readiness level 1 (Warsaw). - Fixed subsequent subquests not triggering after completing the first subquest in Final Marches Option B (Berlin). - Fixed the Christmas Parade quest — objectives were not updating after placing modules in the required grids. - Fixed the Je Suis Nino quest, which had no image assigned. - Adjusted the description across all variants of the Flare in a Fanzone quest. - Fixed the incorrect objective description in the Family Friendly quest (variant B, Warsaw). - Fixed the Flamengo Star Injury Rumours quest (Rio) — the objective to ensure safety in the specified sector could not be completed. - Fixed the Gunnesaurus vs Junior Eagles quest, which required a turf module to be placed in the Stadium Entrance Zone (Warsaw). - Fixed the auto-completed objective in Final Marches (variant B, part 2, Warsaw). - Fixed part 3 of the Final Marches quest (variant B) requiring safety in all stadium stands (Warsaw). - Fixed the incorrect Exceeded Capacities quest name displayed in the Objectives panel. - Fixed the Concerned Citizens quest — incorrect number of districts to satisfy. - Fixed the Match Inspection quest — the Grade A objective showed 0 instead of 1. - Added the missing subquest description for the BvB and Bayern March Prep objective (Berlin). - Fixed Scenario Summary rewards that appeared to be hardcoded (Main Menu). - Changed all quests that required satisfying needs on specific stands. - Restored milestone quests in Berlin.
fixedStadium & Modules - Fixed the Neighbourhood effect being applied to Generators and DLC Pavement. - Fixed modules providing needs with only a generator connected after loading the game. - Fixed the red outline remaining visible after cancelling a selected module placed above an already-built module. - Fixed overlapping and unformatted info about socket modules. - Fixed the Snack Seller module appearing in T-pose when placed in a socket. - Fixed two club modules sharing the same name, Monument. - Fixed the Lamp module generating fan groups around itself. - Blocked the ability to interact with the Volunteer Center while another module is selected for placement. - Adjusted the Impact and cost sections of some modules. - Lowered the Promotion Center module's daily cost, which was too high. - Fixed the tifo texture not appearing on the first map loaded during a session. - Fixed overly bright moonlight when opening the stadium between 2:00 AM and 3:00 AM. - Added an icon/warning when the same module is placed next to itself. - Performed a socket iteration pass (Warsaw). - Implemented the Grass Management grid setup and related quests. - Implemented changing room meshes in club versions.
fixedUI - Fixed doubled panels and the missing Navbar and minimap appearing after opening the Manage Fans tab. - Updated credits based on the excel source. - Fixed in-game days displaying as negative numbers after loading a save. - Fixed the Ticket Management panel that could no longer be opened after Stand Info was selected. - Fixed the top part of the Ticket Management panel being partially covered by the header. - Fixed UI elements and text jittering after moving the cursor under a socket module. - Fixed overlapping text on the Scenario Roadmap screen in the Rio campaign. - Added loading screen graphics before the main menu. - Fixed non-interactive tabs in Settings when accessed from the Pause Menu. - Fixed the Settings language string displaying missing font placeholders (squares) when switching languages. - Removed the debug text "TEST TIER 1" displayed in the district details window. - Fixed notifications not displaying passed parameters (translation tag issue). - Extended tooltips for Money and Stadium Readiness to include dynamic values. - Fixed placeholder/missing module descriptions visible on the Match Readiness screen.
fixedSave System - Fixed modules providing needs with only a generator connected after loading the game. - Fixed in-game days displaying as negative numbers after loading a save. - Fixed the match not ending on Day 14 at 7:00 PM after loading a save (Berlin). - Fixed the Timeline loading incorrectly after loading the game from a save. - Fixed an issue where a save made with 1 day left to the match showed 5 days to the match after reopening.
fixedLocalization - Fixed Korean characters appearing as squares in multiple places (fix part 2)

COPA CITY changes

changedHi everyone! We’re excited to share the changelog for Patch 1.04, which brings a variety of improvements and fixes to Copa City. A huge thank you to everyone who reported gameplay issues - your dedication and detailed feedback gave us the exact context we needed to track down and resolve these bugs so quickly.
fixedCampaign & Quests - Fixed the Warsaw campaign cutscene that failed to start and left the player stuck on a cutscene node. - Fixed incorrect dialogue appearing after completing the Gunnesaurus vs Junior Eagles quest (option B). - Added the missing quest name in the decision event for Final Marches (variant B). - Fixed the missing Rio campaign name on the Scenario Roadmap screen. - Fixed doubled dialogue appearing after reaching Match Readiness level 1 (Warsaw). - Fixed subsequent subquests not triggering after completing the first subquest in Final Marches Option B (Berlin). - Fixed the Christmas Parade quest — objectives were not updating after placing modules in the required grids. - Fixed the Je Suis Nino quest, which had no image assigned. - Adjusted the description across all variants of the Flare in a Fanzone quest. - Fixed the incorrect objective description in the Family Friendly quest (variant B, Warsaw). - Fixed the Flamengo Star Injury Rumours quest (Rio) — the objective to ensure safety in the specified sector could not be completed. - Fixed the Gunnesaurus vs Junior Eagles quest, which required a turf module to be placed in the Stadium Entrance Zone (Warsaw). - Fixed the auto-completed objective in Final Marches (variant B, part 2, Warsaw). - Fixed part 3 of the Final Marches quest (variant B) requiring safety in all stadium stands (Warsaw). - Fixed the incorrect Exceeded Capacities quest name displayed in the Objectives panel. - Fixed the Concerned Citizens quest — incorrect number of districts to satisfy. - Fixed the Match Inspection quest — the Grade A objective showed 0 instead of 1. - Added the missing subquest description for the BvB and Bayern March Prep objective (Berlin). - Fixed Scenario Summary rewards that appeared to be hardcoded (Main Menu). - Changed all quests that required satisfying needs on specific stands. - Restored milestone quests in Berlin.
fixedStadium & Modules - Fixed the Neighbourhood effect being applied to Generators and DLC Pavement. - Fixed modules providing needs with only a generator connected after loading the game. - Fixed the red outline remaining visible after cancelling a selected module placed above an already-built module. - Fixed overlapping and unformatted info about socket modules. - Fixed the Snack Seller module appearing in T-pose when placed in a socket. - Fixed two club modules sharing the same name, Monument. - Fixed the Lamp module generating fan groups around itself. - Blocked the ability to interact with the Volunteer Center while another module is selected for placement. - Adjusted the Impact and cost sections of some modules. - Lowered the Promotion Center module's daily cost, which was too high. - Fixed the tifo texture not appearing on the first map loaded during a session. - Fixed overly bright moonlight when opening the stadium between 2:00 AM and 3:00 AM. - Added an icon/warning when the same module is placed next to itself. - Performed a socket iteration pass (Warsaw). - Implemented the Grass Management grid setup and related quests. - Implemented changing room meshes in club versions.
fixedUI - Fixed doubled panels and the missing Navbar and minimap appearing after opening the Manage Fans tab. - Updated credits based on the excel source. - Fixed in-game days displaying as negative numbers after loading a save. - Fixed the Ticket Management panel that could no longer be opened after Stand Info was selected. - Fixed the top part of the Ticket Management panel being partially covered by the header. - Fixed UI elements and text jittering after moving the cursor under a socket module. - Fixed overlapping text on the Scenario Roadmap screen in the Rio campaign. - Added loading screen graphics before the main menu. - Fixed non-interactive tabs in Settings when accessed from the Pause Menu. - Fixed the Settings language string displaying missing font placeholders (squares) when switching languages. - Removed the debug text "TEST TIER 1" displayed in the district details window. - Fixed notifications not displaying passed parameters (translation tag issue). - Extended tooltips for Money and Stadium Readiness to include dynamic values. - Fixed placeholder/missing module descriptions visible on the Match Readiness screen.
fixedSave System - Fixed modules providing needs with only a generator connected after loading the game. - Fixed in-game days displaying as negative numbers after loading a save. - Fixed the match not ending on Day 14 at 7:00 PM after loading a save (Berlin). - Fixed the Timeline loading incorrectly after loading the game from a save. - Fixed an issue where a save made with 1 day left to the match showed 5 days to the match after reopening.

Hi everyone! We’re excited to share the changelog for Patch 1.04, which brings a variety of improvements and fixes to Copa City. A huge thank you to everyone who reported gameplay issues - your dedication and detailed feedback gave us the exact context we needed to track down and resolve these bugs so quickly.

Here is the full list of changes and fixes coming with this patch:

Campaign & Quests - Fixed the Warsaw campaign cutscene that failed to start and left the player stuck on a cutscene node. - Fixed incorrect dialogue appearing after completing the Gunnesaurus vs Junior Eagles quest (option B). - Added the missing quest name in the decision event for Final Marches (variant B). - Fixed the missing Rio campaign name on the Scenario Roadmap screen. - Fixed doubled dialogue appearing after reaching Match Readiness level 1 (Warsaw). - Fixed subsequent subquests not triggering after completing the first subquest in Final Marches Option B (Berlin). - Fixed the Christmas Parade quest — objectives were not updating after placing modules in the required grids. - Fixed the Je Suis Nino quest, which had no image assigned. - Adjusted the description across all variants of the Flare in a Fanzone quest. - Fixed the incorrect objective description in the Family Friendly quest (variant B, Warsaw). - Fixed the Flamengo Star Injury Rumours quest (Rio) — the objective to ensure safety in the specified sector could not be completed. - Fixed the Gunnesaurus vs Junior Eagles quest, which required a turf module to be placed in the Stadium Entrance Zone (Warsaw). - Fixed the auto-completed objective in Final Marches (variant B, part 2, Warsaw). - Fixed part 3 of the Final Marches quest (variant B) requiring safety in all stadium stands (Warsaw). - Fixed the incorrect Exceeded Capacities quest name displayed in the Objectives panel. - Fixed the Concerned Citizens quest — incorrect number of districts to satisfy. - Fixed the Match Inspection quest — the Grade A objective showed 0 instead of 1. - Added the missing subquest description for the BvB and Bayern March Prep objective (Berlin). - Fixed Scenario Summary rewards that appeared to be hardcoded (Main Menu). - Changed all quests that required satisfying needs on specific stands. - Restored milestone quests in Berlin.

Stadium & Modules - Fixed the Neighbourhood effect being applied to Generators and DLC Pavement. - Fixed modules providing needs with only a generator connected after loading the game. - Fixed the red outline remaining visible after cancelling a selected module placed above an already-built module. - Fixed overlapping and unformatted info about socket modules. - Fixed the Snack Seller module appearing in T-pose when placed in a socket. - Fixed two club modules sharing the same name, Monument. - Fixed the Lamp module generating fan groups around itself. - Blocked the ability to interact with the Volunteer Center while another module is selected for placement. - Adjusted the Impact and cost sections of some modules. - Lowered the Promotion Center module's daily cost, which was too high. - Fixed the tifo texture not appearing on the first map loaded during a session. - Fixed overly bright moonlight when opening the stadium between 2:00 AM and 3:00 AM. - Added an icon/warning when the same module is placed next to itself. - Performed a socket iteration pass (Warsaw). - Implemented the Grass Management grid setup and related quests. - Implemented changing room meshes in club versions.

UI - Fixed doubled panels and the missing Navbar and minimap appearing after opening the Manage Fans tab. - Updated credits based on the excel source. - Fixed in-game days displaying as negative numbers after loading a save. - Fixed the Ticket Management panel that could no longer be opened after Stand Info was selected. - Fixed the top part of the Ticket Management panel being partially covered by the header. - Fixed UI elements and text jittering after moving the cursor under a socket module. - Fixed overlapping text on the Scenario Roadmap screen in the Rio campaign. - Added loading screen graphics before the main menu. - Fixed non-interactive tabs in Settings when accessed from the Pause Menu. - Fixed the Settings language string displaying missing font placeholders (squares) when switching languages. - Removed the debug text "TEST TIER 1" displayed in the district details window. - Fixed notifications not displaying passed parameters (translation tag issue). - Extended tooltips for Money and Stadium Readiness to include dynamic values. - Fixed placeholder/missing module descriptions visible on the Match Readiness screen.

Save System - Fixed modules providing needs with only a generator connected after loading the game. - Fixed in-game days displaying as negative numbers after loading a save. - Fixed the match not ending on Day 14 at 7:00 PM after loading a save (Berlin). - Fixed the Timeline loading incorrectly after loading the game from a save. - Fixed an issue where a save made with 1 day left to the match showed 5 days to the match after reopening.

Localization - Fixed Korean characters appearing as squares in multiple places (fix part 2)

Audio - Added VO for AMBIENCE_BERLIN_BAR_BEACH / AMBIENCE_BERLIN_PICNIC_SQUARE. - Added Berlin map music. - Muted ambient and SFX on the loading screen. - Fixed dialogue audio being audible during a cinematic. - Performed FMOD normalization of volume levels. - Fixed missing VO during the campaign in Berlin. - Fixed VO not playing during a single match in Berlin.

Controller - Fixed LT/RT not working in the Construction panel. - Fixed button hints disappearing from the Construction panel after entering the Stewards Recruitment Room and returning (Stadium). - Blocked interaction with UI elements in Precision mode while a pop-up is displayed on screen.

Tutorial - Fixed the Ticket Management objective not completing after opening the Ticket Management panel in the Stadium II scenario. - Fixed the Volunteer Surge card in Scenario 3 causing the Volunteer objective to start at -5. - Fixed the quest timer not matching the dialogue speed. - Fixed voice actors mentioning the Ipanema district instead of Lagoa in the District Loss tutorial (Scenario 10). - Fixed Scenario 8 being impossible to complete due to modules removing needs instead of providing them. - Fixed an empty notification appearing after placing the Volunteer Center in Scenario 3. - Added a pop-up warning players who start a Single Match without completing the 8 tutorial scenarios.

Cards - Fixed the Late-Night Shift card not providing a bonus to Catering. - Fixed the non-working Booster Transport Network card. - Fixed incorrect revenue calculation from the combination of the First Taste and Revenue Blitz cards.

Maps & Environment

Berlin - Fixed the Berlin intro not starting. - Fixed all Pitch view grids appearing as Westend. - Fixed empty/unusable grid tiles that were not blocked by any world objects. - Fixed characters being able to walk on water (Charlottenburg). - Fixed misaligned grass pavement (Schoneberg). - Fixed the Newsstand appearance/missing texture (Mitte). - Fixed a missing texture (Moabit).

Rio - Removed unnecessary red tiles in some grids. - Fixed the scene script for the river rise in the campaign. - Checked and updated the position of Christmas props after high-level meshing. - Removed visible placeholder objects. - Added stones for set dressing (Mountain). - Rebuilt the environment for pedestrian paths (Tijuca). - Fixed buildings overlapping with cable car lines (Tijuca). - Fixed incorrect height placement and ground clipping of Rio taxis (Lagoa). - Adjusted terrain height so the camera can't fly through the mountain (Copacabana). - Improved pedestrian lines (Centro, Copacabana). - Fixed missing fog of war on one side of the map. - Adjusted the tactical map to district borders.

Warsaw - Fixed two grids with a world object placed without red tiles beneath them. - Removed unnecessary red tiles in some grids.

Other Fixes - Fixed both Board achievements unlocking after completing only the 2nd and 3rd Board objective. - Fixed the achieved tier info appearing every time the player visits the Board Quests tab without achieving any tier. - Fixed the same team being assigned to two Assembly Points (Crowd). - Fixed a need in a district not counting as satisfied with under 50% of cable car stations unlocked in that district (HUD). - Fixed station icons on the tactical map being too small. - Fixed the Batsignal not appearing after a district is taken over (Branding assets). - Fixed the PC Active Cards tutorial video playing on PS5 during the 3rd tutorial scenario. - Removed the mention of "Orlik" in the pause menu during the tutorial. - Fixed the animation for counting fans added to the crowd (Crowd).

Source

Steam News / 30 June 2026

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