Full notes
Full COP BASTARD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- Fixes
- Gameplay
Hi everybody! I know that many people expect more frequent updates from me on the development of my game, but unfortunately, I don’t always have enough time to share the latest changes with you. And therefore, I wanted to share with you the work that I have done in the few months since the last event.
The game level is being developed. You can see the screenshots below;
Weapon balance has been slightly changed;
AI's behavior is now stable, more varied, and not like in the previous demo version.
Some VFX effects have been corrected and supplemented;
Many other changes.
Also, I am now intensively updating the demo version of the game so that you can evaluate the changes that I have made recently and I assume that in about 2 months you will be able to play it.
Thank you for your continued support and patience as we work diligently to make our game even better. Stay tuned for updates, and, as always, your feedback is invaluable.
Source
Changelog.gg summarizes and formats this update. How we read updates.
