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Steam News21 May 20179y ago

New weapons, solar system styles, and weapons HUD - v0.5.0

Improvements New Weapons Two new weapons have been added to your arsenal, the laser and mine secondary weapons. With the new change, hull types will also determine the secondary weapons you will receive.

Full notes

Full Convicted Galaxy update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedImprovementsNew Weapons Two new weapons have been added to your arsenal, the laser and mine secondary weapons. With the new change, hull types will also determine the secondary weapons you will receive.
changedImprovementsStacking hull types will accumulate secondary weapons (just like abilities), allowing you to switch between them as you please. There is also an automated check to reset your controls to default so that you will get the new action mappings for switching weapons and build options. If you miss the option, go into the controls settings and set them to default or re-map the new controls related to the new actions for switching weapons and build options. Solar System Styles and Lighting Quite a few visual improvements have been made, including additional solar system styles and lighting. Each system will now feel much more unique. Inner Weapons HUD A new inner HUD has been added to quickly notify you of your ability and weapon status. Below are a few images to help you get started until we fully flesh it out with icons. And a lot more... Additionally , we have fixed an issue that seemed to have come up when we added the OS X 32-bit build. Thanks to everyone who pointed out the issue and help resolve it! If you are unable to download the game, please let us know, as the issue should be solved.

Convicted Galaxy changes

addedNew Weapons Two new weapons have been added to your arsenal, the laser and mine secondary weapons. With the new change, hull types will also determine the secondary weapons you will receive.
changedStacking hull types will accumulate secondary weapons (just like abilities), allowing you to switch between them as you please. There is also an automated check to reset your controls to default so that you will get the new action mappings for switching weapons and build options. If you miss the option, go into the controls settings and set them to default or re-map the new controls related to the new actions for switching weapons and build options. Solar System Styles and Lighting Quite a few visual improvements have been made, including additional solar system styles and lighting. Each system will now feel much more unique. Inner Weapons HUD A new inner HUD has been added to quickly notify you of your ability and weapon status. Below are a few images to help you get started until we fully flesh it out with icons. And a lot more... Additionally , we have fixed an issue that seemed to have come up when we added the OS X 32-bit build. Thanks to everyone who pointed out the issue and help resolve it! If you are unable to download the game, please let us know, as the issue should be solved.

Improvements

New Weapons Two new weapons have been added to your arsenal, the laser and mine secondary weapons. With the new change, hull types will also determine the secondary weapons you will receive.

  • Combat (Drone) hull -> Missiles

  • Power (Gravity) hull -> Mines

  • Speed (Decoy) hull -> Lasers

  • Utility (EMP) hull -> No Secondary

Stacking hull types will accumulate secondary weapons (just like abilities), allowing you to switch between them as you please. There is also an automated check to reset your controls to default so that you will get the new action mappings for switching weapons and build options. If you miss the option, go into the controls settings and set them to default or re-map the new controls related to the new actions for switching weapons and build options. Solar System Styles and Lighting Quite a few visual improvements have been made, including additional solar system styles and lighting. Each system will now feel much more unique. Inner Weapons HUD A new inner HUD has been added to quickly notify you of your ability and weapon status. Below are a few images to help you get started until we fully flesh it out with icons. And a lot more... Additionally, we have fixed an issue that seemed to have come up when we added the OS X 32-bit build. Thanks to everyone who pointed out the issue and help resolve it! If you are unable to download the game, please let us know, as the issue should be solved.

Patch Notes

As always, you can find the complete release notes here: http://www.convictedgalaxy.com/releasenotes Enjoy and let us know what you think!

Source

Steam News / 21 May 2017

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