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Steam News26 April 20179y ago

Friendly AI and beyond - v0.4.0

Improvements We've added friendly AI ships! Put the pilots you rescue to work. Build fighter ships like yours for them to use.

Full notes

Full Convicted Galaxy update

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What changed

0 fixes2 additions1 change1 removal
  • UI and audio
  • Gameplay
  • Balance
addedImprovementsWe've added friendly AI ships! Put the pilots you rescue to work. Build fighter ships like yours for them to use. Once constructed at a friendly station, the friendly AI fighters will follow you around and help you collect resources, defend your stations and assault the enemies. For now, you build a friendly AI fighter at a level 3 upgraded station with 600 scrap and a rescued ICF pilot. You can monitor their health and upgrades they have chosen in the new squad HUD. Go check it out! A few more quick changes I want to note:
changedImprovementsAll ships cruise speeds have been reduced. Think before just cruising off into open space.
removedImprovementsLock-on missiles are no longer standard. You will start with a dumb fire missile just like the enemy AI. You can get the homing upgrade under the combat hull if you need it, but it will reduce the damage done by your missiles.
addedImprovementsAll small (non-Frigate) ships can now use tethers. Stay away from enemies when your shields are down!

Convicted Galaxy changes

addedWe've added friendly AI ships! Put the pilots you rescue to work. Build fighter ships like yours for them to use. Once constructed at a friendly station, the friendly AI fighters will follow you around and help you collect resources, defend your stations and assault the enemies. For now, you build a friendly AI fighter at a level 3 upgraded station with 600 scrap and a rescued ICF pilot. You can monitor their health and upgrades they have chosen in the new squad HUD. Go check it out! A few more quick changes I want to note:
changedAll ships cruise speeds have been reduced. Think before just cruising off into open space.
removedLock-on missiles are no longer standard. You will start with a dumb fire missile just like the enemy AI. You can get the homing upgrade under the combat hull if you need it, but it will reduce the damage done by your missiles.
addedAll small (non-Frigate) ships can now use tethers. Stay away from enemies when your shields are down!

Improvements

We've added friendly AI ships! Put the pilots you rescue to work. Build fighter ships like yours for them to use. Once constructed at a friendly station, the friendly AI fighters will follow you around and help you collect resources, defend your stations and assault the enemies. For now, you build a friendly AI fighter at a level 3 upgraded station with 600 scrap and a rescued ICF pilot. You can monitor their health and upgrades they have chosen in the new squad HUD. Go check it out! A few more quick changes I want to note:

  • All ships cruise speeds have been reduced. Think before just cruising off into open space.

  • Lock-on missiles are no longer standard. You will start with a dumb fire missile just like the enemy AI. You can get the homing upgrade under the combat hull if you need it, but it will reduce the damage done by your missiles.

  • All small (non-Frigate) ships can now use tethers. Stay away from enemies when your shields are down!

Patch Notes

As always, you can find the release notes here: http://www.convictedgalaxy.com/releasenotes Enjoy and let us know what you think!

Source

Steam News / 26 April 2017

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