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Steam News23 November 20214y ago

Minor Update - November 23rd

More realistic movement. I've noticed some complaints about the character movement feeling light and without proper momentum. This has been fixed and the movement should now be more natural.

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What changed

3 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
fixedMore realistic movement. I've noticed some complaints about the character movement feeling light and without proper momentum. This has been fixed and the movement should now be more natural. The character will feel heavier with realistic acceleration and braking.
fixedFixed the rest of the moving textures on rocks.
fixedLeaning angle while moving next to slopes has been fixed and should feel more natural as well.
changedEDIT: Left/right idle stance animations have been added. Character will now try to seamlessly choose his stance depending on the leg his weight was on while walking/running.

Converter changes

fixedMore realistic movement. I've noticed some complaints about the character movement feeling light and without proper momentum. This has been fixed and the movement should now be more natural. The character will feel heavier with realistic acceleration and braking.
fixedFixed the rest of the moving textures on rocks.
fixedLeaning angle while moving next to slopes has been fixed and should feel more natural as well.
changedEDIT: Left/right idle stance animations have been added. Character will now try to seamlessly choose his stance depending on the leg his weight was on while walking/running.
  • More realistic movement. I've noticed some complaints about the character movement feeling light and without proper momentum. This has been fixed and the movement should now be more natural. The character will feel heavier with realistic acceleration and braking.

  • Fixed the rest of the moving textures on rocks.

  • Leaning angle while moving next to slopes has been fixed and should feel more natural as well.

  • EDITLeft/right idle stance animations have been added. Character will now try to seamlessly choose his stance depending on the leg his weight was on while walking/running.

Source

Steam News / 23 November 2021

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