Full notes
Full Converter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Fixes
Converter changes
Not only has fog been optimized, a new option has been added to switch between Normal (suitable for weaker machines) and Volumetric (for muh $2000 game rigs) fog in Pause menu graphic settings. These changes alone have added 25% more FPS on some machines.
- New Soylake MaterialBetter looking, more menacing and more advanced with realistic refraction and improved performance. Surface flickering issue some players experienced has been fixed as well.
New Crystal Look: Crystals should now look more realistic and in tune with the surrounding.
UI Fixes: Perk borders are better aligned with content.
Soy storm new look: Visible, volumetric, dynamic clouds with lighting instead of previous faint ones.
Manual Save Point leftover light bug fix.
Improved lighting and color corrections.
Crafting objects with weird detection points have been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
