Full notes
Full CONTINGENCY update
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What changed
- Gameplay
Lots of work lately. Manly I've been ironing a lot of bugs out. I streamed last night. You can see the runs I did here: https://youtu.be/wbD6yBkm9iM?t=177 Been working on bosses a lot. I wanted them to have lots of abilities and variety. First off, I added more sprites for the boss. You can get 1 of 3 possible. The first is the classic style that's been in the game for a while:
Next is a more shiny and sleek fool:
And last the most hellish looking one:
Additionally, I've spent tons of time on different attacks and random patterns for the bosses. I won't spoil all of them but I'll show a couple. Here's a special ability, stealth, where the boss goes mostly invisible and then does his next attack on you.
Here's a fast paced rage smash, where the boss gets really grumpy and then hits much faster than usual.
Lastly there's a bit of a projectile attack where he shoots a wall towards you.
Thanks if you read this far.
Source
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