Containment Initiative: PC Standalone 1.5 Released
Features Split-Screen Co-op You can now use the keyboard/mouse along with an Xbox controller to play in split-screen local co-op with another person on the same computer.
Full notes
Full Containment Initiative: PC Standalone update
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What changed
0 fixes2 additions1 change0 removals
Server
Balance
addedFeaturesSplit-Screen Co-op You can now use the keyboard/mouse along with an Xbox controller to play in split-screen local co-op with another person on the same computer. Currently available maps are Factory and City Scavenge. This feature is still experimental. Please leave any feedback on the forums.
changedFeaturesNew Weapons .45 Pistol: Strong single bullet damage with a lower ammo capacity. 7.62 Rifle: Higher damage potential than any other rifle. Large magazine capacity and quick follow up shots mean you can dish out serious damage. New Loot Drop System In scavenge levels, all enemies have a chance to drop items now. These items include money, ammo for the PC player, and rare upgrades and skins. Blood improvements The blood reaction that a zombie produces when they are shot has been vastly improved. The blood will now eject towards where the bullet was shot from and also has a mist effect that accompanies the blood spurts. Zombie parts and blood drips will now leave blood that pools on the ground.
addedFeaturesZombie Deformation Zombies can now have their legs/arms blown or cut off. New Weapon Stat Mods Double stack magazines and different types of ammo that either buff damage to zombies or mutants are possible drops from the loot system. City Scavenge Redesign The City: Scavenge map has undergone a fairly massive redesign. All environmental assets have been replaced with completely new, higher quality versions. The layout has undergone a few minor changes, but is largely the same.
Containment Initiative: PC Standalone changes
addedSplit-Screen Co-op You can now use the keyboard/mouse along with an Xbox controller to play in split-screen local co-op with another person on the same computer. Currently available maps are Factory and City Scavenge. This feature is still experimental. Please leave any feedback on the forums.
changedNew Weapons .45 Pistol: Strong single bullet damage with a lower ammo capacity. 7.62 Rifle: Higher damage potential than any other rifle. Large magazine capacity and quick follow up shots mean you can dish out serious damage. New Loot Drop System In scavenge levels, all enemies have a chance to drop items now. These items include money, ammo for the PC player, and rare upgrades and skins. Blood improvements The blood reaction that a zombie produces when they are shot has been vastly improved. The blood will now eject towards where the bullet was shot from and also has a mist effect that accompanies the blood spurts. Zombie parts and blood drips will now leave blood that pools on the ground.
addedZombie Deformation Zombies can now have their legs/arms blown or cut off. New Weapon Stat Mods Double stack magazines and different types of ammo that either buff damage to zombies or mutants are possible drops from the loot system. City Scavenge Redesign The City: Scavenge map has undergone a fairly massive redesign. All environmental assets have been replaced with completely new, higher quality versions. The layout has undergone a few minor changes, but is largely the same.
Features
Split-Screen Co-op You can now use the keyboard/mouse along with an Xbox controller to play in split-screen local co-op with another person on the same computer. Currently available maps are Factory and City Scavenge. This feature is still experimental. Please leave any feedback on the forums.
New Weapons.45 Pistol: Strong single bullet damage with a lower ammo capacity. 7.62 Rifle: Higher damage potential than any other rifle. Large magazine capacity and quick follow up shots mean you can dish out serious damage. New Loot Drop System In scavenge levels, all enemies have a chance to drop items now. These items include money, ammo for the PC player, and rare upgrades and skins. Blood improvements The blood reaction that a zombie produces when they are shot has been vastly improved. The blood will now eject towards where the bullet was shot from and also has a mist effect that accompanies the blood spurts. Zombie parts and blood drips will now leave blood that pools on the ground.
Zombie Deformation Zombies can now have their legs/arms blown or cut off. New Weapon Stat Mods Double stack magazines and different types of ammo that either buff damage to zombies or mutants are possible drops from the loot system. City Scavenge Redesign The City: Scavenge map has undergone a fairly massive redesign. All environmental assets have been replaced with completely new, higher quality versions. The layout has undergone a few minor changes, but is largely the same.