In this update2
Full notes
Full Containment update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
Containment changes
Today is the day...
We are incredibly excited to release our first game today. Containment will be going live at noon (EST), and we hope that you all enjoy this game. We've been working very hard to ensure that, in spite of it's short play time, the content is as polished and fun as possible.
Problems? Talk to us!
We care about our games, and we want to make sure you have a good experience playing them. If you're running into a problem, do not hesitate to post in the community hub or send us an email at info@finitereflection.com. We've listed a few bugs below that we are aware of, so please bear with us while we try to address them in an update soon.
Release Notes
Known Bugs
Leaderboards don't update immediately. Steam is saving everyone's scores, but it takes a while for our UI to respond. Might be related to slow internet issues, so we are looking into a solution that saves scores locally for immediate viewing.
Some resolutions result in weird visual bugs (stay away from 4:3 resolutions for now)
Some of our Spanish translations may not be perfect, please let us know if anything is wrong and we will address it asap.
Changelog
Fixed research UI disappearing beyond Beginner level
Added localization for all tutorial pieces
Finalized credits
Fixed accents from rendering poorly (like "é")
Research mechanic is hidden until the appropriate level
Be sure to check out the message of the day and patch notes in-game!
Source
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