In this update2
Full notes
Full Containment update
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Repeated intro
Greetings! This update addresses some bugs and issues that were mentioned in our community hub during this past week. Thank you to those who posted and let us know how our game can be improved. Also, we have made progress on Linux support... so keep your eyes peeled for that big update coming soon!
What changed
- Compatibility
- Gameplay
- Fixes
- UI and audio
Containment changes
Patch Notes
Fixes
Game no longer auto-pauses when the app is unfocused (thanks for bringing this to our attention in the community hub!)
You can no longer interact with the game while it is not the active application
Updated Background Movement setting to also toggle bacteria eyes movement
Fixed bug causing soft-lock when app is unfocused during grid generation
QA for Linux completed
Known Bugs
When the app regains focus, sometimes all the sfx played while the app was out of focus will play to catch up. If you plan on playing the game in windowed mode, and will be toggling between it and other apps, we recommend turning off sfx until we can resolve this bug
Some minor visuals don't update correctly while the app is out of focus (they seem to fix themselves when you focus on the app)
If you find any issues or bugs, please do not hesitate to post in the forums and let us know immediately
Source
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