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Steam News21 April 20262mo ago

Patch v.0.1.270 is now live!

Hello everyone! Gameplay Adjustments Collectable magazine range increased. Switch to the last firearm held and auto-equip it on revive. Same for out of grenades and stimpacks.

In this update2

Full notes

Full Contain update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

3 fixes0 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedGameplay AdjustmentsCollectable magazine range increased.
changedGameplay AdjustmentsSwitch to the last firearm held and auto-equip it on revive. Same for out of grenades and stimpacks.
changedGameplay AdjustmentsAdrenaline status duration (temporary buff when you revive) increased 3s -> 4s.
changedGameplay AdjustmentsPistol damages increased.
fixedBug FixesFixed some interaction lines staying visible after being interacted.
fixedBug FixesFixed getting pulled by the creature when you are down. This caused players to get stuck.
Adrenaline status duration (temporary buff when you revive)3s4sAdrenaline status duration (temporary buff when you revive) increased, buff

Contain changes

changedCollectable magazine range increased.
changedSwitch to the last firearm held and auto-equip it on revive. Same for out of grenades and stimpacks.
changedAdrenaline status duration (temporary buff when you revive) increased 3s -> 4s.
changedPistol damages increased.
fixedFixed some interaction lines staying visible after being interacted.

Gameplay Adjustments

  • Collectable magazine range increased.

  • Switch to the last firearm held and auto-equip it on revive. Same for out of grenades and stimpacks.

  • Adrenaline status duration (temporary buff when you revive) increased 3s -> 4s.

  • Pistol damages increased.

Bug Fixes

  • Fixed some interaction lines staying visible after being interacted.

  • Fixed getting pulled by the creature when you are down. This caused players to get stuck.

  • Sight attachment clippings fixed.

Source

Steam News / 21 April 2026

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