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Steam News24 April 20179y ago

Current Status of the Second Room

Good Morning everyone! I'm excited to let you all know that the second room is scheduled to be released before the end of May!

Full notes

Full Constricted VR update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedGood Morning everyone! I'm excited to let you all know that the second room is scheduled to be released before the end of May! The design and layout of the room is complete, so the next step is to finish up coding interactions and adding some more polish. I'm not sure how many of you follow my blog, but I had posted a pretty lengthy wall of text regarding the state of the second room, and my decisions moving forward. I highly suggest you check out the blog post at www.pnxdesigns.com/2017/04/19/constricted-vr-update-2/ Ultimately, I've decided to transition the "planned" next room into a full-fledged game, due to the overall design not fitting my vision for Constricted VR. It simply wasn't an escape-room as much as it was a psychological experience. First and foremost, all of you will still recieve four full escape rooms as promised. Secondly, the next room is going to be a 35-60 minute escape room that is being featured in the same environment that the full-game is going to be. Essentially, this second room is a teaser of what's to come. If you want to keep up with development and updates, the best way is to keep an eye on my blog. Thank you, and I look forward to bringing you all the next room in Constricted VR, this May!

Constricted VR changes

addedGood Morning everyone! I'm excited to let you all know that the second room is scheduled to be released before the end of May! The design and layout of the room is complete, so the next step is to finish up coding interactions and adding some more polish. I'm not sure how many of you follow my blog, but I had posted a pretty lengthy wall of text regarding the state of the second room, and my decisions moving forward. I highly suggest you check out the blog post at www.pnxdesigns.com/2017/04/19/constricted-vr-update-2/ Ultimately, I've decided to transition the "planned" next room into a full-fledged game, due to the overall design not fitting my vision for Constricted VR. It simply wasn't an escape-room as much as it was a psychological experience. First and foremost, all of you will still recieve four full escape rooms as promised. Secondly, the next room is going to be a 35-60 minute escape room that is being featured in the same environment that the full-game is going to be. Essentially, this second room is a teaser of what's to come. If you want to keep up with development and updates, the best way is to keep an eye on my blog. Thank you, and I look forward to bringing you all the next room in Constricted VR, this May!

Good Morning everyone! I'm excited to let you all know that the second room is scheduled to be released before the end of May! The design and layout of the room is complete, so the next step is to finish up coding interactions and adding some more polish. I'm not sure how many of you follow my blog, but I had posted a pretty lengthy wall of text regarding the state of the second room, and my decisions moving forward. I highly suggest you check out the blog post at www.pnxdesigns.com/2017/04/19/constricted-vr-update-2/ Ultimately, I've decided to transition the "planned" next room into a full-fledged game, due to the overall design not fitting my vision for Constricted VR. It simply wasn't an escape-room as much as it was a psychological experience. First and foremost, all of you will still recieve four full escape rooms as promised. Secondly, the next room is going to be a 35-60 minute escape room that is being featured in the same environment that the full-game is going to be. Essentially, this second room is a teaser of what's to come. If you want to keep up with development and updates, the best way is to keep an eye on my blog. Thank you, and I look forward to bringing you all the next room in Constricted VR, this May!

Source

Steam News / 24 April 2017

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