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Steam News15 July 20261mo ago

Player Feedback, Localisation fixes & New Porfolio Business - The Events Agency

Factory & manufacturing Production now works the way you’d expect Factories need workers to produce. An empty plant no longer runs at full capacity on its own.

In this update15

Full notes

Full ConsoleMe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions40 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
  • Events
  • Store
  • Security
removedFactory & manufacturingFactories need workers to produce. An empty plant no longer runs at full capacity on its own.
changedFactory & manufacturingHiring workers increases output toward each factory’s max capacity (instead of sometimes lowering it).
changedClearer numbersConsole demand/supply and the manufacturing panel now distinguish actual output, estimated output, target, and max capacity — not just the capacity ceiling (e.g. 2200).
changedClearer numbersDashboard console output shows produced vs max when you’re below capacity.
addedStaff managementRelease manager and Lay off worker buttons added on the Hardware → Manufacturing panel.
fixedGolf clubFixed raw translation keys showing in the UI (e.g. [c]pass16.LandExpandNextStep[/c] on land expansion “Next Step”).

ConsoleMe changes

removedFactories need workers to produce. An empty plant no longer runs at full capacity on its own.
changedHiring workers increases output toward each factory’s max capacity (instead of sometimes lowering it).
changedConsole demand/supply and the manufacturing panel now distinguish actual output, estimated output, target, and max capacity — not just the capacity ceiling (e.g. 2200).
changedDashboard console output shows produced vs max when you’re below capacity.
addedRelease manager and Lay off worker buttons added on the Hardware → Manufacturing panel.

Factory & manufacturing

Production now works the way you’d expect

  • Factories need workers to produce. An empty plant no longer runs at full capacity on its own.

  • Hiring workers increases output toward each factory’s max capacity (instead of sometimes lowering it).

  • Manager production targets are applied each week automatically — you don’t have to keep clicking “Adjust to target” for the sim to respect them.

  • Changing a target with a manager hired will auto-adjust headcount toward that target.

Clearer numbers

  • Console demand/supply and the manufacturing panel now distinguish actual output, estimated output, target, and max capacity — not just the capacity ceiling (e.g. 2200).

  • Dashboard console output shows produced vs max when you’re below capacity.

Staff management

  • Release manager and Lay off worker buttons added on the Hardware → Manufacturing panel.

  • Layoff confirmation when a factory has many workers on staff.

Existing saves

  • Saves loading this version get a one-time auto-staff on factories that had no workers, so mid-game runs shouldn’t suddenly drop to zero production.

Localization fixes

Golf club

  • Fixed raw translation keys showing in the UI (e.g. [c]pass16.LandExpandNextStep[/c] on land expansion “Next Step”).

Fitness chain

  • Replaced placeholder “coding pull” style text on main fitness screens with proper player-facing copy.

German (Deutsch)

  • New and updated factory UI strings translated (formal Sie).

  • Factory action toasts (hire/fire manager & worker, pause/resume, build/rent, reassign, etc.) now appear in German when the game is set to Deutsch.

Events Agency - New Portfolio Business

Run your own live-events company inside the empire. Bid for big global rights, build your festival calendar, lease venues, line up sponsors, and go head to head with rival promoters.

How to unlock

  1. Reach Mogul rank and calendar year 1995 or later.

  2. Go to Empire → Mogul Profile → Passion Projects.

  3. Purchase Events Agency ($8M from company cash; Studio upgrades can reduce the entry cost).

  4. Open Empire → Events Agency (under Ventures) and click Found agency to complete the setup wizard.

If the tab is locked, Empire → Events Agency shows a shortcut to Mogul Profile.

Ongoing cost: at least $12,000/week as a Passion Project running cost.

Found your agency (first-time setup)

Empire → Events Agency → Found agency

Three-step wizard:

  1. Global HQ – Pick where your deal desk and crisis room open (18 cities).

  2. Agency brand – Name, tagline, and look.

  3. Playstyle

    • Archetype: Prestige, Volume, or Hybrid

    • Specialty: Sports, Music, Corporate, or Mixed

Unlocks the Stagecraft achievement when you finish founding.

What you can do (screen by screen)

All management lives under Empire → Events Agency, with these tabs:

Overview

Your command centre: reputation, safety, logistics, next bid decision, next owned show, and recent finances. Use the quick links to jump into other tabs.

Bids

Compete against 6 rival promoters for rights to 24+ event templates, including:

  • Sports megas (Global Cup Final, Continental Championship, and more)

  • Motorsport (Grand Prix weekends, street circuits, night races)

  • Music festivals (Horizon Festival-style camping events, city weekenders, arena runs)

  • Esports majors (from the mid-2000s onward)

  • Corporate expos, award nights, and product launches

  • Hybrid spectacles (wrestling crossover shows, fan cons, premiere weeks)

Submit bids with your fee, security spend, and sponsor package. Win contracts and add them to your active slate (up to 6 contracts at once; up to 4 open bids).

Path: Events Agency → Bids → Submit bid

Calendar

Schedule your own branded events (up to 4 owned events). Pick a template, name the show, attach a leased venue, and set ticket tiers (General, VIP, and more by category).

Path: Events Agency → Calendar → Schedule event

Owned events can build tradition if you run them year after year.

Venues

Lease fictional venues worldwide (30+ locations): stadiums, arenas, festival grounds, street circuits, and expo centres. Each venue has capacity, weekly lease cost, security and logistics baselines, and category fit (ideal vs supported vs unsupported).

Path: Events Agency → Venues → Lease venue

You can hold up to 8 leased venues at once.

Offices

Open regional offices on the world map (up to 6). Choose a focus (Sports, Music, Corporate, Motorsport, Digital, or Balanced) for bid and logistics bonuses in that region.

Path: Events Agency → Offices → Open regional office

Production

For each planned contract or owned event, configure the show:

  • Staging (basic stage through holographic spectacle)

  • Security (light through military-grade perimeter)

  • Hospitality (VIP lounges, celebrity suites, founder club)

  • Medical (first aid through air ambulance standby)

  • Transport, sustainability, broadcast, merch, and food & beverage

Choices affect quality, safety, logistics, fan experience, sponsor appeal, and cost.

Path: Events Agency → Production → Pick an event → Save production config

Influencers

Book Who's Who personalities into planned events as:

  • Host

  • Performer

  • VIP guest

  • Creator promo

Good fits boost demand, event rating, and sponsor appeal. Pay fees up front and negotiate pitches.

Path: Events Agency → Influencers → Attach to event → Book

Sponsors

Sign sponsor deals with external brands (10+ fictional sponsors) and empire cross-promo partners if you already own:

  • Racing team

  • Football club

  • Talent agency

  • Wrestling federation

  • Games platform (MOBA/MMO)

  • Movie studio

Cross-promo deals pay less cash but are easier to land and keep value inside your empire. Track fulfillment so sponsors stay happy.

Path: Events Agency → Sponsors → Pitch sponsor

Rivals

Study the six competitor promoters (Summit Live, Meridian Events, Northwind Productions, Pulse Arena Group, Corner Stage Worldwide, Atlas Crowdworks). See specialties, strengths, weaknesses, and your head-to-head record.

Path: Events Agency → Rivals

Finance

Weekly P&L ledger: ticket revenue, sponsor income, broadcast fees, production costs, venue leases, and more.

Path: Events Agency → Finance

History

Event log and milestone trail for contracts won, shows delivered, and incidents.

Path: Events Agency → History

Empire synergies

Many events have synergy hooks with ventures you already run:

  • Football club events

  • Racing paddock weekends

  • Talent agency festivals

  • Wrestling crossover shows

  • Esports finals tied to your games

  • Movie studio galas and premieres

The more of the empire you build, the more cross-promo sponsor options and thematic events unlock.We will add more in future and based on feedback.

CEO mode (hands-off)

Assign an Empire CEO to run Events Agency for you.

Empire → CEOs

While in hands-off mode, the Events Agency screen shows a notice and you cannot submit bids or make manual changes yourself. Switch back to Hands-on under Empire → CEOs when you want direct control.

New achievements

  • Stagecraft – Found an Events Agency

  • Rights secured – Win your first external contract

  • Perfect night – Deliver an event rated 95+

  • Global spectacle – Win a Global Cup-tier contract

  • Annual tradition – Build an owned event to tradition 10

  • Safe hands – Run 52 incident-free weeks

Quick start tips

  1. Unlock and found early in 1995 if you are already Mogul rank.

  2. Start in Bids for big paydays, or Calendar + Venues if you want your own festival brand first.

  3. Lease a venue that ideally fits your event category before you schedule.

  4. Do not skip Production on high-prestige shows. Safety and logistics matter when things go wrong.

  5. If you own other ventures, check Sponsors for cross-promo deals before chasing external brands.

  6. Watch Overview each week for the next bid result and your next show countdown.

Source

Steam News / 15 July 2026

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