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Steam News21 June 202613d ago

Morale & staff recovery patch

Morale & staff recovery patch Leave feels better now Staff returning from leave get a circa +3 morale/week “rested” bonus for 4 weeks, so time off helps mood as well as fatigue.

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What changed

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  • Gameplay
changedMorale & staff recovery patchUpdated guidance Leave, idle, and Talk tips in-game are clearer so it’s easier to recover between projects.

ConsoleMe changes

changedUpdated guidance Leave, idle, and Talk tips in-game are clearer so it’s easier to recover between projects.

Morale & staff recovery patch

Leave feels better now Staff returning from leave get a circa +3 morale/week “rested” bonus for 4 weeks, so time off helps mood as well as fatigue. (the +3 number depends on their other attributes / personality)

Clearer staff info Staff profiles now show a weekly morale trend a simple breakdown of what’s pushing morale up or down (project work, idle time, culture perks, and so on).

Updated guidance Leave, idle, and Talk tips in-game are clearer so it’s easier to recover between projects.

Tips if morale is still dropping

  • Active project work costs about 1 morale per week. that’s normal.

  • Between games, set staff to Idle (+2/week) or Leave (fatigue drops, then rested bonus on return).

  • Use Talk → Praise/Reassure on staff profiles when morale is low.

  • Half-day Fridays help, but won’t fully offset a team that’s still crunching on a live project.

Thanks for the feedback everyone, keep it coming.

Source

Steam News / 21 June 2026

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