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Steam News23 June 20251y ago

Patch 2

Welcome, welcome to Patch 2, my dear geezers CHANGES Characters Jumping Boggies now wait for the player to move first before jumping, consistent with other AI behavior.

Full notes

Full Considerable Grandfather update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes7 removals
  • Gameplay
  • UI and audio
  • Balance
  • Store
addedSpawnersReduced initial delays to 75% of existing values (the addition of the particle telegraphing before each spawn made them easier to counter by adding an additional flat delay).
changedSpawnersNow wait for the player to move first before spawning, consistent with other AI behavior.
changedUIImproved the HUD Pocket Item animations
removedCharactersEnemies no longer revert to idle animation after getting trapped in a hole when coming from Spawners or Trampolines.
removedCharactersMean Boggies no longer have a chance to get shot into the sky after getting hit by Crowbar or Minecart on a level featuring a moving camera.
removedCharactersMean Boggies no longer revert to idle animation after getting hit by Crowbar or Minecart.

Welcome, welcome to Patch 2, my dear geezers

CHANGES

Characters

  • Jumping Boggies now wait for the player to move first before jumping, consistent with other AI behavior.

Spawners

  • Reduced initial delays to 75% of existing values (the addition of the particle telegraphing before each spawn made them easier to counter by adding an additional flat delay).

  • Now wait for the player to move first before spawning, consistent with other AI behavior.

UI

  • Improved the HUD Pocket Item animations

BUG FIXES

Characters

  • Enemies no longer revert to idle animation after getting trapped in a hole when coming from Spawners or Trampolines.

  • Mean Boggies no longer have a chance to get shot into the sky after getting hit by Crowbar or Minecart on a level featuring a moving camera.

  • Mean Boggies no longer revert to idle animation after getting hit by Crowbar or Minecart.

Tools

  • No longer stack expiration sounds when used or replaced.

Levels

  • The Life Token now spawns correctly on the level Butterfingers.

  • Removed erroneous secret from the level Your Worst Nightmare.

Spawners

  • No longer have a chance to spawn an extra enemy past the onscreen cap.

UI

  • Challenge fail notification will no longer erroneously trigger after the player has already reached the exit door & completed the challenge.

  • After purchasing Life Tokens from Pedro's Shop, once the icon plays its animation, your Pocket Item visual returns immediately. It is intended behavior that Life Token purchases do not overwrite held Pocket Items.

Source

Steam News / 23 June 2025

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